- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Fixing a bug in the displaying of contacts
This issue might occur when the resolution of the game doesn’t match the physical resolution of your monitor. Air targets, in this case, could behave incorrectly and disappear even at a relatively close distance.
We investigated the reason for this bug which was caused by the complex system of rendering contacts and have now fixed it. Now enemies will not hide from you (and you from them).
Equalizing smoke temperatures
Sometimes some points in our digest look like chapters in an alchemist’s book but behind them is some pretty technical and useful work. For example the smoke screen, where a mistake at different times of the day, has different temperatures in your thermal imaging camera. This of course is wrong and we have corrected this mistake.
Exhaust while towing
Another strange thing happened during the towing of vehicles. Armoured vehicles that were pulled or pushed would start to spontaneously accelerate and leave an exhaust. The reasons were figured out and everything has been fixed.
Back to fighting mode!
Together with the end of the holidays, we returned to the conventional battle hangar. Everything is in the right places, be sure to check it!
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted by using our special service.
Comments (45)
Guys, please fix the clipping wheels for the M6A2E1 :( It was a prized, battlepass vehicle.
These 'It's Fixed!' articles are always a pleasure. I look forward to them every week. Keep 'em comin', Gaijin!
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