- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Setting up radio fuzes for shells
The radio fuze, just in case you forgot, can detonate a missile or shell without having to hit the target directly. The detonator selects when to detonate based on radio reflection from the target.
In the current War Thunder mechanics, ground and naval shells with a radio fuze identified the distance to a target from the centre of its model which worked well but wasn’t an accurate reproduction of the real life mechanics.
Now the calculation of distance to target will be based on the exact contour of the collision model (the model on which the damage will be calculated) which replicates the visual model of vehicles quite accurately and allows the realistic operation to be reproduced in this interesting mechanic for ground vehicles and naval shells.
To match the new inputs, the standard detonation distance of some shells has been adjusted. In practice the detonation will be about your usual distance or a little bit closer but noticeably fairer and more accurate.
- 40 mm kulsgr m/90 (15 m → 4 m);
- 40 mm slsgr m/484 (15 m → 4 m);
- 40 mm M822 (15 m → 4 m);
- 57 mm DKY-1 (15 m → 6 m);
- 57 mm HE-VT (15 m → 6 m);
- 76 mm MOM-HE (15 m → 8 m).
Speeding up self entrenching
We have gathered a lot of useful statistics about bucket and dozer blades usage to make the first balance changes.
Now, equipment for entrenchment takes 3 seconds instead of 5 to get to a working position. The height of the soil removed in one single pass has been changed from 20 to 25 cm. Reverse speed has also increased with the blade lowered from 7 to 12 km/h.
Correcting Italian and Japanese machine gun belts
This very large-scale fix affects many fighters and bombers in the Italian and Japanese research trees and returns the HE effect to the belts of the Italian 12.7 mm Breda-SAFAT and Japanese 13.2 mm Type 3 machine guns.
Previously, due to an issue with the HE belt of these machine guns acting as simple solid belts, not exploding on impact. The problem has been fixed - check it out!
Continuing work on hull guidance
Vehicles with firmly mounted cannons on the hull are nice for you and us as well, but there is still a lot needed to improve on it.
This time we have worked on the commander camera that might jerk in rare cases when the hull guidance mechanics were engaged. A small but nice improvement for the Strv 103A and Strv 103С.
“Come back soon!”
The 2nd and following respawns in RB and SB after death will no longer require you to wait 15 seconds! Return to a battle after 5 seconds and quickly pay tribute to all of them.
By the way - this change is also relevant for tournament battles - as asked for.
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.
Comments (43)
I really wonder if you fix this, Xbox series S unable to use a plane: https://1drv.ms/v/s!AiUTA55vJw2RjYxM39p_XgT5ZN-qLw
Please submit bug report on Technical section on our forum. Thanks!
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