- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Tactical air-to-surface missiles
Several models of tactical air-to-surface missiles will be added to the weapon presets of both new aircraft and aviation already researched by players. Two of them are really special, let’s take a closer look.
The Soviet Kh-29L is currently the largest guided missile in the game with a mass of 317kg for an armour-piercing high-explosive warhead. The missile was first tested in combat during the war in Afghanistan and has since been used and modernized for the needs of Russian aviation, and also for export. The Kh-29L has a laser homing system, so the launch of a high-precision weapon can be detected by a potential victim - if there are detection devices, of course.
The American AGM-65A Maverick missile, which will also appear in the “Ixwa Strike” update does not have this drawback. The electro-optical tv guidance system, yet unique to the game, will not permit the detection of the missile's targeting, the missile works in “fire and forget” mode. The disadvantage of an electro-optical television seeker is that the missile cannot be guided in poor visibility conditions: at night, in fog, heavy rain, or through clouds.
New hit effects
In our previous updates, we brought you new hit effects for aircraft and large-calibre naval guns. Here comes a global update for hit effects for all weapons in the game - aircraft, armoured, naval - for all calibres from 7 to 205 mm! Changes in the nature of the hit effect are especially visible when shooting at solid surfaces: concrete, metal, asphalt, soil, etc. In general, we have created a unified hit effect system for different types of projectiles of different calibres on different types of surfaces - more than 120 new effects in total! New hit effects will be added to the game in the near future.
Shell impact animations
In the vehicle card, when you hover the cursor over the different types of shells available, you will see a visual animation of the types of impact of the shell on the target. For example, armor-piercing effect causing shrapnel inside a tank or ship, the explosion of a proximity fuse shell to hit an air target, the action of an ATGM shaped-charge jet, and so on. These animated clues will help players to navigate in a huge variety of ammunition for all types of vehicles - land, air, and sea.
Chaff (radar confusing reflectors)
In the “Ixwa Strike” update, another means of radar countermeasures will be introduced in the game - dipole radar confusing reflectors, or ‘chaff’. Dipoles are a simple, cheap, and therefore a very common means of electronic countermeasures. These are small objects (strips of foil, metallized paper or fibreglass) that shoot out like a cloud behind the aircraft as a decoy target to defend against radar-guided missiles. Like the flares, dipole reflectors can “trick” an enemy missile, guiding it off course, initiate the proximity fuse of a chasing missile, or act as a decoy target for enemy radar.
The War Thunder Team
Comments (199)
The shell animations will be really helpful for new player to figure out how ammo works. For once, great addition!
The new players also need P-51A
AdelWolf, I NEED IT!
Ok I'll bite. The shell impact animation display looks amazing. When are you guys going to show the new acrobatic smokes/sparks?
They're the best part of the update for me. Who cares about all the new shiny toys? I'm going to be watching those impact animations for hours.
KoopaFlix, Quality of life improvements like this are my favourite part of every patch. :D
I love it. Thanks you Gaijin :)
I'm a little bummed USA gets Maverick while Italy doesn't have a single TT vehicle with air to ground missiles. BUT, the changes here are all amazing.
I'd love it more if it was an R-55 for the PFM :)
More sparkles. what will it look like with PL15% ? Good job,
I can't wait to see all those pretty sparkles while still doing no damage with Ho-103 machine gun.
The sever issue is becoming so bad a couple of WT friends in my tiny circle to barley playing the game. I had to talk my best gamer buddy to coming back after he quit for a couple weeks. Since then, the servers have even gotten worse to the point that this game i've played for years is becoming a joke. Elevated game numbers are up world-wide because of covid, but instead of really trying to capitalize on this and invest in better servers. Gaijin just seems to be taking it for granted.
Maby first fix the servers before adding better graphics
Two different teams and the servers don't render your graphics so they aren't relevant to server issues. The people working on the graphics aren't server or networking experts. You're basically telling a dermatologist to go work as a brain surgeon. It doesn't work that way.
Keonyn, A company has limited resources, they're not infinite yes? Yes. What everyone is suggesting is the current ratio in which Gaijin is deploying their resources is out of whack to what issues need the most attention.
very cool
What would be cool is, if we was told what IXWA means, and its pronunciation. Please explain Gajin :)
Cyannide, its the name of a certain weapon used by the Zulus back in the day, the name is based on the sound it made when taken out of an enemies body
Noice
A single misspelled word gets 9 likes? very erudite observation Skrik. You are truly a philosopher. ♥ 8-D
whiterussian1974, It's not like what you have to say is any better.
More power Creep to US and USSR nice, where is my Dardo IFV gaijin
Bruh how is Su-17 powercreep? You get only 1 or 2 guided missiles, both of which you have to guide with your mouse so you have to keep your nose on your target. Arguably G.91 R/3 and A-4E are both better than it...
StaliniumBandit, yeah su 17 will suffer like the su 7s in all actuality. It's funny bc this game is teaching me how russia sucks lol
Now I lost desire to play actual version of the game ;)
:D
Ik you guys are working on improving the servers, but I think what the player base wants are updates on what your actually doing. So we can understand your difficulties and maybe even help.
lmfao What makes you think they're "working on improving the servers"? The US server has been rubber banding since the COVID lockdowns started about a year ago...
- updated localization files
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