- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the upcoming economy update we will focus on the overly expensive repair of heavy bombers. Repair prices, awards for base bombing and costs for suspended weaponry will be corrected and all this will make flying out in heavy bombers much less risky and more affordable for average players. This will of course have an effect on any kind of bombing attack from all bomb capable aircraft.
In addition to the automatic balancing (manual adjustment being done regularly after major updates) of Battle Ratings in War Thunder, there is also an automatic algorithm that is responsible for the game economy. Among its tasks are also the adjustment of repair prices depending on the average earnings of the specific vehicles. Bombers possess base destruction as a unique goal which brings greater income, however, heavy bombers find themselves in a situation over time where prices for repair automatically increase to a substantial amount. This has made flying out in them an economically risky business for players.
Repair cost of some bombers will be reduced !
To solve this problem it would not be enough to simply reduce the award for base bombing and therefore the repair cost because even within one rank the aircraft may have very different carrying capacities which would result in a situation where lightweight bombers would receive a low amount of awards. We believe that the optimal solution is an algorithm that adjusts the award value for base bombing based on the current bomb load. This in turn will reduce the repair cost of some bombers and will not affect the total income of the vehicles even with a low bomb load in any battle result.
For example: a Tu-2S-44 (BR 6.0) with 2,000 kg of bombs will receive a decent award for successful base bombing and the B-24D-25-CO (BR 6.0) with 3,600 kg bombs in turn will not reflect twice the repair costs of the Tu-2S.
The algorithm will affect only awards for base bombing and will not affect other battle awards in any way. So bombers will still retain the ability to provide their pilots with stable Silver Lion earnings.
Full table
The data presented in the table is preliminary and may change during the development process.
We constantly revisit and revise economy changes and will look again at all areas. For now we plan to make these specific changes that affect all bomb capable aircraft at the beginning of October. We would be happy to receive your opinions and suggestions on this topic.
The War Thunder Team
Comments (380)
how this change affect RP reward? is it also reduced?
There are no changes for RP.
Stona_WT, have you or devs took under consideration how it will affect SB? bomber spam there is huge deal because people grind RP by suicide runs and you make spam cheaper while leaving RP reward the same - maybe SB should also get some RP reward change? Will you be willing to consider such move in near future?
Awww, thanks guys. You've taken 40 SL off the repair cost of the Hornet MKIIII. It's gonna be so great now it's only 22,989 SL to repair instead of the ridiculous old repair cost of 23,029 SL. I mean, come on guys. That's a 0.17% reduction in repair cost, was it even worth changing?
The status of my bombers just switch from grounded to mothball :D Hardly play my bombers beyond BR2.3 in AB. I can hardly make it fly more than 50% across the map :p
ok so you just made the 288c hella worse. Sure I am more or less guaranteed 1 base a match as long as there is no more than 3 bombers. But halving the reward for bombing a base is a bit much don you think?
what profit is it there gaijin ?? .. traded shit for shit. just do math jesus blind folks and still thank kkkkkkkkkkkkkkkkkkkkkkkk
A nerf disguised as an improvement. Classic Gaijin
What a huge disappointment. Nice way to eliminate big bombers from game.
Hope you developers read this. You shrunk the maps years ago, put tank tracks every were and rocks. To block hills sniping places. You have removed tier v tier, and now have a severly out dated br system in place. you promised no premium vehicles past 6.7, but here we are with 10.0 premiums or equivalent. You killed the game with missile firing anti air and helicopters. I stupidly invested 45000 pounds into this game. Now this with bombers. You will destroy your own game eventually. No more fun.
"I invested 45.000 pounds into this game." [X] Doubt.
Bombers needed an BUFF, you announced a BUFF and give a NERF. Half of bombers have a repair cost reduced from 0-10% and gains reduced to 50%. You are KILLING THE GAME. If we don't have bombers, we don't have heavy fighter and if we only have fighters, people will ALWAYS play the most OVERPOWERED ONE... and from some years this game should be called "BF-109 Thunder" as most of people play it because it is faster and turns best than 99% of planes, there is no plane better... everyone is tired
So true about the BF-109! I have to admit that I only love them when playing Germany and especially when playing German naval RB, and spawning mid-game in a BF-109. They usually score more hits on naval targets than the ships can, and they are SO maneuverable that you can even evade the AA gunners on the ships which are so deadly for most other planes.
GAIJIN managers and executives read the book "1984". They learned a LOT from it...that is, "down is really up" doublespeak, and of course how to play with words so as to announce a big nerf as an "improvement. LOL. Stalin would be proud.
thank you
your a fighter pilot I take?