- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Object 685 is a Soviet prototype amphibious light tank, developed in the late ‘60s and early ‘70s as a replacement for the obsolete PT-76. Despite it not being ordered into production, tankers in War Thunder may look forward to the highly interesting Object 685 coming to the game as part of the upcoming update 1.91!
Briefly: A ‘70s experimental Soviet amphibious light tank, offering excellent mobility combined with a fast-firing, autoloading 100mm main gun!
Object 685, light tank, USSR, VI rank.
Pros
- A 100mm cannon with a mechanised loading system
- Superb mobility
Cons
- Very light armour
After production of the PT-76 was discontinued, Soviet engineers began work on developing a suitable replacement around a set of requirements provided by the military. The requirements were sent to three different design bureaus, with each bureau developing its own vehicle around the given specifications.
One of the proposed designs, the Object 788, was disqualified early from the competition due to being incomplete and missing several key features mandated by the requirements. The other two designs, the Object 685 and Object 934 were both deemed as sufficient, and work on them continued. By the mid 1970s, both vehicles were built and tested, but neither managed to garner enough interest to warrant a production order being issued. Despite not making it past the prototype stage, design solutions from both vehicles were later applied to other Soviet fighting vehicles.
In War Thunder, the Object 685 will continue the light tank branch at rank VI of the Soviet ground forces tree after its arrival to the game as part of update 1.91. Reminiscent of the Object 906 which precedes it, the Object 685 builds upon the foundation laid by its predecessor and expands on it with the use of a larger, more powerful main gun assisted by a very handy autoloading mechanism.
Unlike the Object 906, the Object 685 is armed with a bigger, 100mm 2A48 cannon. In addition to an increase in gun calibre, the Object 685 also sports an autoloading mechanism, which will substantially increase the fire rate of the vehicle compared to other Soviet tanks armed with 100mm guns. To round off the combination of excellent ballistics and fire rate, the Object 685 will also have access to a wide selection of various ammunition types, ranging from regular armour-piercing rounds with explosive filler, to chemical rounds, and going all the way up to highly potent sub-calibre munitions. Thanks to such firepower, the Object 685 can comfortably punch well above its weight category and be confident to come out on top most of the time.
Fun Fact: Although a failed project, parts of the Object 685, such as its chassis, found their way into subsequent, more successful designs, such as the BMP-3.
While firepower certainly received a significant upgrade, protection and mobility remained virtually identical to that offered by the Object 906. With armour thickness only going up to 50mm, tankers can expect sufficient protection against lighter cannons and machine gun fire, but anything larger than that will virtually ignore the presence of the armour entirely. The 400 horsepower engine found on the Object 685 may be stronger than that of the Object 906, but it effectively only compensates for the weight increase, allowing the Object 685 to reach a similar top speed of 70 km/h forwards, 21 km/h in reverse and up to 10 km/h in water.
The Object 685 is coming to War Thunder as part of the upcoming update 1.91 and will become available to all tankers at rank VI of the Soviet ground forces tree. In the meantime, let us know what you think about the Object 685 in the comments below and stay tuned for more news regarding the next major update. Until then, tankers!
Previous Development Blogs
Comments (329)
So lets see if I understand this devblog: you are going to add the Object 658, that never entered into massive production, but it was a project that failed, just like the Panther II that is getting deleted?
Looks like you are not understand this correct. Panther II (like we have in WT now) was never built.
Stona_WT, Then why don't we just correct it to the actual Panther II that was built instead of removing vehicles from a line and replacing them with stuff that ain't even remotely similar?
I guess this patch will be the most disappointed for the Germans. We already know that we only get two copy paste vehicles.
Don't guess or try to think... the dev blogs are getting started and you already complain? Wow... just wait till the last dev blog dropps, THEN you can complain, if you are unpleased. Doesn't make any sense to be pissed NOW.
ironic...
nice, autoloader and 100mm gun for a scout vehicle, totally needed
Another light weight, paper tank that will eat and bounce shots.
This machine is entirely unnecessary. It's, as has been stated, basically a 906 but with a bigger gun and APFSDS. The USSR already has PLENTY of light tanks. They have the BMP-1, BMP-2, and the extremely hated 906 which is totally not broken at all))). There are plenty of trees that need a light tank. Take for example, the UK. Its first tank with scouting is the Warrior at 8.3. Why not add the FV101 Scorpion 75 or 90? You could give the Germans a non-prem light tank for their mid tiers too.
Completely agree. The USSR doesn’t need new tanks countries like Japan, Italy, France, and the UK could use new tanks. If they wanted to add in a new Russian vehicle then why not in the AA gap it currently has.
Now THIS is what we need! definately grinding this instantly! Interest if we will get some soviet supersonic or CAS aircraft this patch. Thanks Gaijin!
Still waiting a update for the Linux Version OpenGL 3.3 in 2019 is really pathetic
Good to see another OBJ "insert number" in the game, meanwhile gaijin doesn't address bad map, compression, or powercreep. Adding another object but removing panther 2, 105, coellian and maus, great to see they have bad priorities and double standards.
says who? Is there a dev blog that says "we won't do shit!". Why are people like you ALWAYS upset right after the first 2-3 dev blogs. Just wait and see...
community : we want gaijin fix the game, gaijin : *release this tank to make it more broken*
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