- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The VFW was an experimental German heavy SPAAG, developed and tested in the later stages of WW2. Although the project was eventually abandoned, War Thunder players will have the chance to obtain this unforgiving tier III German heavy-hitter as part of the upcoming ”Battlefield Engineer” event!
Briefly: An experimental WW2 open-topped German heavy anti-air vehicle, fitted with the powerful 8.8cm FlaK 41 cannon.
The VFW was the first of several projects of the Krupp company to mount a heavy anti-air gun on a mobile armored chassis. This initially developed version, which mounts the 8.8cm FlaK 41 cannon onto a heavily modified Panzer IV chassis, was created in 1944.
Initial tests of the vehicle were performed throughout 1944. However, apart from tests producing mixed results, it was lacking interest that eventually led to the project’s ultimate cancellation later that year. As a result, the VFW never left prototype stage and only a single experimental vehicle was ever produced.
Although the VFW was by design a heavy anti-air vehicle, in game, it’s more likely to fill the role of a lightly protected, but mobile tank destroyer of rank III with premium status.
You can raise the armoured boards by choosing the appropriate modification in the hangar - this will increase the crew protection but will deprive the vehicle of the ability to conduct circular fire.
Fitted with the powerful 8.8cm FlaK 41 cannon and its respective potent ammunition selection, the VFW can comfortably knock out any opposing ground vehicle that it can meet in random battles. The major trade-off here is protection however. The VFW is by all means a so called “glass cannon”, meaning it’s hardly able to sustain damage whatsoever. This is unsurprising when considering that most of its crew is highly vulnerable to incoming fire and shrapnel, due to being situated within the exposed open fighting compartment on top of the hull.
Nonetheless, the VFW will remain a highly effective tank buster, thanks to its excellent 88mm cannon and should by no means be underestimated by its opponents for simply lacking armor. Those that do will unlikely live to convince others of doing the same. Look no further than this premium beauty if precision long-range shooting is your cup of tea!
Previous devblogs:
Comments (143)
I have a major problems. I really want to buy this when I can. However, since I do NOT have the access to marketplace because I am living in Japan. So the question is, how can I buy this since i don't have the times to grind for any of the events vehicles. I am very busy with my jobs.
They usually make special exceptions for DMM, Dutch, and console players during Build-a-Bear events so you can buy parts, or whole vehicles in crates. At least that's what I remember from the IS-7 event.
MaddDawg90, I wasn't that aware about the deeper connection between War Thunder and DMM. I am looking into it now. Thank you very much!
combat flaps on a tank those germans
You can raise the armoured boards by choosing the appropriate modification in the hangar——can you PLZ add a same thing on T-64A? : )
Yea, I just saw a drawing in a tank book I was reading that showed a T-72 with the T-64's heat flaps raised to the height of the turret, and lowered to the in-game height in a side by side. I think it'd be neat to be able to raise the flaps up and down in/before battle. They'd be a helluva lot more useful in hull-down.. that's for sure. Book was, "Encyclopédie des Chars de Combat Modernes Tome 1, pg. 91" btw. Cheers!
MaddDawg90, Although, thinking about it, you probably meant, "Fold-in" instead of fold up, but it would still be neat regardless.
another op 4.0 for Germany
GeRmAnY OvErPoVeReD... plz...
All hail the Flak Toaster.
ALL HAIL FLAKBUS AKA TOASTER TANK!
Finally, War Thunder will have the Death Toaster!
Shouldn't this tank be called the Grille 10 or Pz. Sfl. IVc? I've never seen this called the VFW before.
is that an Acht komma acht Zentimeter Panzerabwehrkanone Dreiundvierzig L Schrägstrich Einundsiebzig auf Sonderfahrgestell Panzerselbstfahrlafette Vier C featured on this post I see?
The ability to raise and lower the shields via a modification that actually restricts the gun's firing angles is really cool. Will it be possible to raise and lower them during battle with a keybind in the future? I thought I saw that mentioned on this devblog before but I guess I misread. Also, can the shields be raised up all the way so they're completely vertical? In the images of the model, the shields are only partially raised, the real vehicle could raise them to fully 90 degrees.
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