- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We continue to expand the number of locations represented in War Thunder with every update, and update 1.87 won’t be an exception to that. Today, we’re happy to present to our players a new location for ground battles, set in beautiful Alaska!
Briefly: A new location for ground battles, inspired by the mountain regions of Alaska.
In update 1.87, we’re happy to present a new location for ground battles, set in the stunning mountainous landscape of Alaska. Specifically, players will battle for control over a small Alaskan town and its imminent surroundings, fighting on wide city streets between skyscrapers in one engagement and dense evergreen forests in the other.
The main focus of battles taking place on this location will be centered around the strategic zones situated within the city itself. Depending on the battle type, players may find themselves contesting ground on either the town’s more open outskirts, where lighter vehicles and tank destroyers can especially benefit from better visibility and longer engagement distances, or the city center itself, where the more frantic close-quarters engagements will take place, more suitable for heavy brawlers.
The new Alaska map will become available in ground battles with the release of the upcoming update 1.87. We hope you enjoy it! Until then, stay tuned for more news on the next update coming to War Thunder. We’ll see you in battle!
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Comments (295)
This map looks so beautifull
You know, if the spawns and cap points are placed well, and the map is designed well, I think this could be a really fun map. Reminds me of Dawnbreaker from BF4. gib golmud railway gajin
this map reminds me of world in conflict which is very great
This map brings me 'World in Conflict' feelings.
*Vietnam flashbac* 😖😫😟
>Adds map "set in beautiful rural Alaska!" >Next sentence: "The main focus of battles taking place on this location will be centered around the strategic zones situated within the city itself. "
I wish Gaijin would do away with the objectives and urban maps and just let us duke it out.
If italy, american desert and vietnam hasnt enough, pls gaijin stop with this trash, we hate leave battles on these maps
why not desing a really long range like 5km X 5km map for high tier tanks? to fight in the ranges they usualy was designed for? also this map looks fantastic and i can't wait to fight in it, but point-black shooting areas for mondern tanks isnt really optional.
We do, it's called Maginot Line.
OmegaSirius, where you are still funneled into predetermined kill zones by having objectives in the towns. If you remember your history, the Panzers went AROUND the Maginot line.
Very noice!
yay remove fulda and volokolomansk or w/e that map is called.
Wololololomansk :D Is this Age of Empires now? ;-)
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