- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov!
Air Force
Q. The French also famously completed and operated the He 177 A-3 under the SNCASE company. Will we see these variants as a French Premium or event machine? Perhaps the He 274 that was also completed by France as a premium?
A, The He 274 was not used as a bomber, so the chance is slim. Giving the He 177 to France will mean we should give it to US and UK as well, as they were operated and tested by those countries too. Right now we do not have such plans. Let Germany alone have their long-awaited 177 bomber fun for now.
Q. Rank 6 has lead to lots more modern vehicles, but the game is still missing many important WW2 machines such as the B-26 Marauder, P-51B/C variants, Avro Manchester, Fairy Battle, Westland Lysander, Boulton Paul Defiant and other variants such as the Mosquito bomber variants and early Blenheim fighter variants. Are there still plans for such machines?
A. The Listed machines are possible. Nothing is off the table.
Q. Is the Fiat G.59 possible for italy? It had cannon armament and a Rolls Royce Merlin Engine. Perhaps a nice premium?
A. According to our research, only a mock-up cannon version was built for Syria. We do not have definite proof that the cannon version existed. Some Syrian photos show machine guns. The aircraft was mostly used as a trainer and armed with two Breda machine guns. Weak for the rank. Other interesting premiums are planned for this rank.
Q. The German P-47 model does not seem to be correct. The P-47s captured by Germany were of the “Razerback” kind, not the bubble canopy. Do you have plans to fix this model?
A. The model will be updated with P-47 overhaul which will come eventually. Players and developers alike want the iconic "Razorback" version in game.
Ground Forces:
Q. Will we see more mid rank SPAAGs like the AMX-13 DCA (twin 30mm) and Type 61 SPAAG? Japan and France could definitely do with more SPAAG love.
A. Unfortunately there were some difficulties with the research for information about the SPAAG’s, but we do not rule out their appearance in the game. A Japanese prototype with a 76mm universal cannon can be interesting.
Q. Are there any more planned US heavy tanks? (perhaps premiums?) There is still the T26E5 and 155mm T30 to be explored as well as others.
A. Yes, there are plans for American heavy tanks, at least two. Which two we do not yet want to say :).
Q. Japanese ground forces on Rank V and VI lack a lot of options that could be implemented due to historical reasons, but there are still many variants of the STB-2/3/4/5 and 6 prototypes as well as the Type 74 B to F models and Type 74 G/Kai variants that could be split from the current STB-1 and Type 74 tanks in game. Do you have plans to introduce more variants of these machines? Perhaps an STB variant as a Japanese tier V premium?
A. Unfortunately there is simply too little information on these machines, including details of the specific models appearance, while they are very similar in form and characteristics. So far, we have not considered adding more variants due to this reason.
These are questions specifically from the Hungarian Community:
Q. Is there any chance that we will see Hungarian vehicles in the game? If yes, which tech tree would they be a part of?
A. There is a chance, more likely as individual samples, perhaps as premiums in other nations.
Q. Do you plan to introduce ATGM deflection systems?
A. There are some ideas being considered.
Q. Are there any technical difficulties that prevents the implementation of afterburners?
A. As far as we are aware, no.
Q. Can we expect the rewind function in replays anytime soon?
A."Soon" - unlikely
Q. Do you plan to introduce the so called "rank 0" that would consist of vehicles from WW1 and/or between the two world wars.
A. There are no such plans for the moment.
Q. Is the ballistics of both aircraft and tank ammunition fully modeled?
A. Sufficiently detailed for our purposes, taking into account the requirements for speed (in one battle there may be several thousand bullets and shells at a time) that requires some optimization.
Q. Exactly how is battle activity calculated? That is a huge mystery amongst the players.
A. We use a rather complicated formula, but we can simplistically say that the activity in combat is directly proportional to the points earned in battle and inversely proportional to the time of the whole battle.
You can ask your question to the developers on our official forum in the "Questions to the Team" section.
Comments (173)
Any plans for the BT-42?
Suomi perkele
Sakkijarven Polka
Why have you not added initial rank VI planes yet? The Hunter F.4/F.6, Cl-13B Mk.6, MiG-17F etc should be very simple to add.
Mystere IV.... G91Y ...
Conte_Baracca, Super Mystère B2, the Mystère IV is definitely a rank V.
Are these really the "burning questions" about development from players or are the questions cherry-picked by staff to avoid the real issues? I can't believe no one mentioned Air battle mode updates and balancing... I hear about it almost every match as well as deal with it's shortcomings. As a pilot who solely flies, I feel that AIR battles specifically the game mode itself and the balance between Axis and Ally is beyond broken..
THANK YOU
Definetely, I don't play ARCADE, youck.. Horrible, can't believe it exists, the physics and altered reality of that Arcade. I Only play RB, both Air and Tank. Air RB is such a boring and bad game mode, I'd like to see Air RB that is designed like Air Arcade, but with RB settins, in physics n such. So in other words, have a line-up of planes, RP cost to respawn, BIG map, lots of objectives, 2 Hour games.. that's what I want
"perhaps as premiums in other nations." So this means it will not be regular Hungarian vehicles? *heart broken*
there are no where near enough tanks to make a tree. Sorry dude
von_Stauffenburg, I know....I made a hungarian tech tree in the past...a aviation and a ground... But i hope they will put them to italy :D
Hello Gaijin, I made 2 posts on the forum more one on reddit and I give you link here too. The French government has put TANK plans online from 1936 to 1972. Now you have sources on;) http://www.memoiredeshommes.sga.defense.gouv.fr/fr/arkotheque/navigation_facette/index.php?f=Blindes
plz dont put more of that garbage in this game
Did you actually make a Suggestion? Or were they 'commentary' posts in a General Forum area? It is important that players use the facilities and processes that are present to make suggestions etc. https://forum.warthunder.com/index.php?/forum/572-moderated-suggestions/
Will you please add maps for high-tier where you can't snipe the spawn point from across the map? In fact more anti-spawnkilling measures in all game modes would be a plus.
yeah, spawnzones which are farther out, 1 km zone of spawnprotection would've been nice
Do you have any plan in adding new historical unlockable skin for planes or tanks (such as P-40/Bf-109 F4/Yak-9T and like you seems to be doing with the choppers) apart from the market ones?
More Japan STB and Type 74: "A. Unfortunately there is simply too little information on these machines ... So far, we have not considered adding more variants due to this reason." What can we expect to see for Japan from Rank III to IV? The tree is quite thin.
And if getting data on the next Japanese tier 6 is that difficult, it is not an excuse to spending more time on other nations and ignore Japan instead! Because they are many missing Japanese WW2 vehicle! IF they can't working on more modern MBTs for Japan then adding more rank 1-3 or even 4 vehicle so we don't have to play the same thing for another 3-4 years!!!!
I_NAMELESS_I, or you could add interesting vehicles that take some research, how dare japan not have info on their tanks
Can you guys gather some questions from the NA/English community here sometime? Always seems to be only Russian or other Eastern European countries here. :/
We do (we gather and forward English speaking communities questions regularly, afaic the firt part of this Q&A come from the EN side), but sometime the devs have small q&a / chat with a specific community so we share the answers here too.
Ouiche, Oh I see. Thanks for letting me know lol. Guess just haven't seen the channels to communicate something to them! :D
Basically gaijin is saying 'we couldnt model the ST-A1 or A2 correctly on our second try in 2 years thus we wont be adding ST-A3 and ST-A4 anytime soon eventhough mai_waffentrager provided us with all the sources for all ST-A's including those we butchered so far and still couldnt get them right'
Laurelix, bringing war gaming into this is just so irrelevant. Also, instead of wasting everyone's time and energy here, post this in the appropriate section in the forum with appropriate sources. You'll achieve a lot more that way.
Hail_the_Snail, they did remodel the ST-As. Be patient and let 1.81 hit live.
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