- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov!
Air Force
Q. The French also famously completed and operated the He 177 A-3 under the SNCASE company. Will we see these variants as a French Premium or event machine? Perhaps the He 274 that was also completed by France as a premium?
A, The He 274 was not used as a bomber, so the chance is slim. Giving the He 177 to France will mean we should give it to US and UK as well, as they were operated and tested by those countries too. Right now we do not have such plans. Let Germany alone have their long-awaited 177 bomber fun for now.
Q. Rank 6 has lead to lots more modern vehicles, but the game is still missing many important WW2 machines such as the B-26 Marauder, P-51B/C variants, Avro Manchester, Fairy Battle, Westland Lysander, Boulton Paul Defiant and other variants such as the Mosquito bomber variants and early Blenheim fighter variants. Are there still plans for such machines?
A. The Listed machines are possible. Nothing is off the table.
Q. Is the Fiat G.59 possible for italy? It had cannon armament and a Rolls Royce Merlin Engine. Perhaps a nice premium?
A. According to our research, only a mock-up cannon version was built for Syria. We do not have definite proof that the cannon version existed. Some Syrian photos show machine guns. The aircraft was mostly used as a trainer and armed with two Breda machine guns. Weak for the rank. Other interesting premiums are planned for this rank.
Q. The German P-47 model does not seem to be correct. The P-47s captured by Germany were of the “Razerback” kind, not the bubble canopy. Do you have plans to fix this model?
A. The model will be updated with P-47 overhaul which will come eventually. Players and developers alike want the iconic "Razorback" version in game.
Ground Forces:
Q. Will we see more mid rank SPAAGs like the AMX-13 DCA (twin 30mm) and Type 61 SPAAG? Japan and France could definitely do with more SPAAG love.
A. Unfortunately there were some difficulties with the research for information about the SPAAG’s, but we do not rule out their appearance in the game. A Japanese prototype with a 76mm universal cannon can be interesting.
Q. Are there any more planned US heavy tanks? (perhaps premiums?) There is still the T26E5 and 155mm T30 to be explored as well as others.
A. Yes, there are plans for American heavy tanks, at least two. Which two we do not yet want to say :).
Q. Japanese ground forces on Rank V and VI lack a lot of options that could be implemented due to historical reasons, but there are still many variants of the STB-2/3/4/5 and 6 prototypes as well as the Type 74 B to F models and Type 74 G/Kai variants that could be split from the current STB-1 and Type 74 tanks in game. Do you have plans to introduce more variants of these machines? Perhaps an STB variant as a Japanese tier V premium?
A. Unfortunately there is simply too little information on these machines, including details of the specific models appearance, while they are very similar in form and characteristics. So far, we have not considered adding more variants due to this reason.
These are questions specifically from the Hungarian Community:
Q. Is there any chance that we will see Hungarian vehicles in the game? If yes, which tech tree would they be a part of?
A. There is a chance, more likely as individual samples, perhaps as premiums in other nations.
Q. Do you plan to introduce ATGM deflection systems?
A. There are some ideas being considered.
Q. Are there any technical difficulties that prevents the implementation of afterburners?
A. As far as we are aware, no.
Q. Can we expect the rewind function in replays anytime soon?
A."Soon" - unlikely
Q. Do you plan to introduce the so called "rank 0" that would consist of vehicles from WW1 and/or between the two world wars.
A. There are no such plans for the moment.
Q. Is the ballistics of both aircraft and tank ammunition fully modeled?
A. Sufficiently detailed for our purposes, taking into account the requirements for speed (in one battle there may be several thousand bullets and shells at a time) that requires some optimization.
Q. Exactly how is battle activity calculated? That is a huge mystery amongst the players.
A. We use a rather complicated formula, but we can simplistically say that the activity in combat is directly proportional to the points earned in battle and inversely proportional to the time of the whole battle.
You can ask your question to the developers on our official forum in the "Questions to the Team" section.
Comments (173)
Definitely would like to have Hungarian vehicles in the German or Italian tree as premiums. They are very unique and interesting. As for Type 74 G/Kai, I would greatly encourage the research on this tank because it's not only very aesthetically pleasing but also very interesting in general. Also, consider STA-3 or STC for the game.
Gaijin, maybe it is time to send your Japanese team to collect some missing/additional data, so that the Japanese tree does not rot into obscurity. Rank 5 and 6 badly needs flashing out with vehicles, and while the Mitsubishi Type 89 would be very welcome, I hope there is some other vehicles in store that could serve as back-ups or main vehicles from BR 7.0 - 10.0.
You can always make a suggestion yourself. The Japanese National Archives are available online. (A capacity to read/speak Japanese helps). https://forum.warthunder.com/index.php?/forum/572-moderated-suggestions/
KnightoftheAbyss, Suggestions have been made numerous times , and as noted in this Q&A it wont happen, because magical reasons, all the variations of the Type 74 are virtually the same, the models differ only slightly by added skirts, sprockets, thermal sleeves, IR devices, nothing else, so no real hard research has to be done, but looking at pictures and taking some measurement. If we can have 50 versions of the same Sherman in the game and T-34, I guess another one or two Type 74 versions wouldn't be a...
We need more tanks to japan in ranks V-VI please Gaijin
Will you give the Germans an entire branch of half-track variants? Pretty please?
why? half tracks have a small effect on the game, not to mention they are trash
The G.59, despite the cannon version being just a mockup, is kinda necessary for italy to have anything remotely at superprop levels.
It can't be at superprop levels, G.59 is worse than G.55. Italian superprop are Re.2005 2nd prot., Re.2006, MB.902 and may be Ca.183bis...may be
Does Gaijin have any plans to implement more game modes for Ground Forces?
how much do u possibly want? enough with the game modes there are plenty alredy
For replay rewind. Can we at least get "check points"? Or at least "back to start" function, as exiting>click community button>replay>look for replay>wait to load is way too cumbersome.
The "back to start" only as a stopgap. There is usually not many things in the beginning of the battle and there's the 25sec "buffer" time, so it's still very inefficient.
Can we have the possibility of set up the amount of each type of tank ammo in the hangar (may be including some mark with the suggested maximum)?
so when can we expect the german p47 to be equipped with bombs, the russian one is equipped with bombs as is the american one
What are you going to arm it with ? did the Germans start making US bombs, and dont get me started with the 50 cals they apparently started making. As for Soviet P47s they where lend-leas so they did get US made bombs that could be used.
I beg you pardon... No one asked why the G91 (both variants) are still 8.0? You can say "oh it rips at 850km/h (528,166miles/h)". Yeah it does, but almost no other allied plane can accelerate at that speed, and besides that why would a g91 pilot turn and wastes its energy. Being at 8.0 is a huge mistake and almost can not be countered, is there any chance to increase its BR to 8.3-8.7 or creat a fair counter part like the F86-A5 and MIG15-BIS to 8.0 so allied teams dont get destroyed by then?
"if you turn at 850km/h" my mistake there.
Almost can't be countered? It simply can't be countered, just like the Me-262 C-2b in a downtier (of course the 262 requires a little more skill, but all the pilot has to do is save some booster fuel and he'll be fine). Funny thing is that there are many 8.0s that can't do anything if a G.91 gets on them. The only ones that can really do anything I'd imagine are the Russian 8.0s and the Meteor Mk 8, everything else is pretty much mincemeat.
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