- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Captains!
The long awaited Soviet warships finally join the US Navy and the German Kriegsmarine! We begin testing the USSR navy with a full lineup of 23 vessels, including the mighty premium Stroyny destroyer, a hero of the Battle for Leningrad.
Torpedo boats:
- G-5
- D-3
- Project 123bis
- Project 123K “Komsomolets”
- Project 183
- Project 206
- Project 206M
Artillery boats, sea hunters, armoured boats and patrol ships:
- OD-200
- MO-4
- BMO
- MPK Pr.122A
- MPK-163
- Pr.191M
- Pr.1124 (1940)
- Pr.1124 (1945)
- Pr.1124 MLRS (premium)
- MBK pr.186
- MBK-161 (1944)
- Pr. 1204 late
- SKR Pr. 159
Destroyers:
- Project 7U
- Project 7U “Stroyny” (premium)
Light cruiser:
- "Krasny Kavkaz"
We will definitely be showing and talking about some of these ships in our Developers’ Diaries, stay tuned to find out more!
With the addition of the Soviet naval tech-tree, we’re pleased to present the new premium destroyer; Project 7U Stroyny, the defender of the besieged city of Leningrad. Stroyny has additional 76mm gun and offers premium bonuses to Research Points and Silver Lions.
For the first two weeks, until August the 14th, owners of the original naval packs with patrol boats (Not Destroyers) will be able to purchase the Stroyny at a 50% discount in the Gaijin.net online store. After that, the discount will be lowered to 25% for an unlimited period of time for those that have already purchased a naval pack.
- Destroyer 7U Stroyny (Rank 3 USSR);
- Premium account for 15 days;
- 2000 Golden Eagles;
- Naval battles closed beta access.
Those who are playing on the PlayStation 4 and have one of the premium boats will receive 5,000 Golden Eagles if they purchase Stroyny during the first two weeks of the release. After that, the number of Golden Eagles will be lowered to 2,500. Please note that the Stroyny will appear in PlayStation Store and Xbox Store in the following week.
Stroyny was one of the final ships from the renowned Type 7 series. In fact, she hadn’t even undergone the required tests before the start of the war. With only one commissioned engine, Stroyny proceeded to the Ust-Izhora shipyard and engaged the German troops assaulting Leningrad. While the city was under siege, the destroyer’s crew laid down continuous fire on the enemy positions and provided fire support to the Red Army troops breaking through the blockade. According to the official data, Stroyny’s primary armament fired a whole 5,424 rounds on the enemy during the Siege of Leningrad! Due to such intense levels of fire, the ship’s gun liners – the special insertable tubes with cuts that are used in gun barrels – had to be changed twice. After the blockade was broken, Stroyny was stationed in Leningrad, where it remained until the war was over. In the post-war period, the destroyer was converted into a rescue vessel and later on used as a target ship. Stroyny was retired from military service in 1965.
Fleet CBT information:
- Naval forces CBT runs in special events “Naval Battles” (Events&Tournaments tab). CBT battles may be suspended for technical reasons for bug fixing and adding new content.
- CBT access with PC and PlayStation®4 players, who purchased the naval bundles, as well as all early access testers on the Xbox One.
- You may join the naval closed beta by purchasing any of the Naval bundles. In future we also plan to invite new testers from players who have applied for CBT via the application form.
- A major difference of naval gameplay is the horizontal research system, which allows players fast access to the class of warship that a player is the most interested in.
- Another batch of players with CBT applications will be added very soon.
Q. How can I join Naval CBT?
- You have to purchase one of the naval packs in the Store.
Q. Will testers earn RP and SL during CBT? Will they need to pay for repair etc in SL using the normal budget.
- Yes, one of the goals of CBT is to test progression and economy.
Q. If we earn RP / SL, will progress be reset at the end? How many “wipes” are planned?
- All research progress will be wiped once only before going in to Open Beta. The exception will be crew skill points - they will be reset only if there will be changes (additions/removals) to Naval skills when Open Beta starts.
- Crew qualifications (Basic, Expert, Ace) for specific ships in each slot will also be wiped, and Silver Lions and Golden Eagles spent refunded.
- All Silver Lions earned during CBT will remain on your account
- Silver Lions spent on ammo and repairs of ships during CBT will not be compensated.
- Silver Lions spent on ship purchase and modules will be refunded.
Q. Will we be able to spend GE on modules etc for Naval and will they be refunded after the wipe?
- During CBT, you will NOT be able to spend GE for:
- Purchasing ship modules
- Accelerating ships research using convertible RP
- Purchasing ship camouflages and decals.
GE can only be spent on purchasing crew skill points, since they are universal for Air, Ground and Navy on the crews in each slot. Skill points spent on Naval skills will not be wiped, unless there are changes (additions/removals) to Naval skills when the Open Beta starts.
Q. Will players be able to stream the CBT gameplay?
- Yes, we welcome this.
Q. Will CBT have the same limitations as Pre-CBT (max 2 PC per account)?
- Yes it will, player accounts will still only be able to access testing on a maximum of two machines.
Q. Will players have to wait for the next major update for ОBT release?
- Naval development runs its own course and is not tied to the major update release schedule. For example, we plan to introduce the Soviet naval tree during CBT even before update 1.81. We don’t have an exact timeframe for Open Beta yet, but cbt it is planned to continue until end of 2018, but of course, this could change.
Q. Are you going to increase the size of the waves in rough weather? As far as i know, the Nvidia waveworks module can do that.
- The tests have already included varied weather and conditions, however, most players do not like extreme weather conditions. The interest of players depends on the weather. We have different views, but currently its maximum value should not completely limit the use of any of the types of ships. Right now, players enjoy a maximum at about 4.5 on the beaufort storm scale.
Q. Have you planned to have the smoke from engines and fire / explosion persist for a longer time and change according to the wind? This would increase immersion on the battlefield.
- Fire and smoke effects currently persist as long as there is a fire burning.
The War Thunder Team
Comments (103)
It makes my laugh that there adding Russian boats & ships before the Royal Navy like the Russians had better ships in WW2 then the British.... how many great Russian ship battles you ever heard of? Lol oh and my thoughts on why they are saying no to battleship.... ready.... they only had 3 in WW2 and they were old outdated models and won’t be able to compete
Well, maybe we will get Russian Navy Events - for example Tsushima Event, Battleship Marat Event etc. Didn't Dönitz said "compare to sources, the Soviet Navy made nothing"?
oh wow what does it matter... I mean GB was the fourth nation to get tanks, did you cry then too. As for battleships, why should they rush it, clam down and take your meds.
I'm very confused by the order they're adding nations to Naval battles. USA makes sense, but surely they should have put the Japanese against them instead? And now we're getting the Soviet navy too? What ships did they have? Old Imperial hand-me-downs ready to sink by themselves? At least two premier naval powers have been ignored so far...
Totally agree with you mate it doesn’t make any sense whatsoever
Wouldn't it make sense for a Russian company situatued in Russia have ample resources and effortless access to the information they need to implement a Soviet vehicle in the game...first? By the way , looking at the WoWs' soviet tech tree you can clearly see a LOT of non imperial hand-me-downs down the line. Also ,wasn't the Tribal DD and the Dark MGB / MTB featured in previous tests ? Just because you see Soviet ships first doesn't mean you won't have Japs and Brits in the OBT or on release...
I agree with everyone that the RU navy being added before the RN or the IJN is crazy. But since its here already, its no use complaining, I guess. Really hope the RN comes next. Talking about the Russian ships, the "Krasny Kavkaz" is hardly a light cruiser with 4x180mm main guns.
And two destroyers worth of 100mm guns and enough AA armament to shoot down an entire air force and lots of armor and 878 crew ... obviously a hopeless light cruiser <.
Well it is still CBT and not the final release it is all about testing everything one at a time
I Luv you Quiche I Luv you.
https://i.imgur.com/f0C3CJo.jpg
Hey I told him I loved him first.
Guys stop, the reason why Russia is next isn't because of them wanting it to come before the others or anything else, they are just going from LEFT TO RIGHT in order of the nation's we have. USA, GER, RU, GB, JP, IT, and FRA are the order that they will most likely go in.
You currently need 4 Tier 3 Ships to unlock Tier 4, even with the Premium Stroyny there are only 3 tier 3 ships currently, GG Gaijin, better give us some Destroyers really fast or change that number
Thanks, it was reported to the developers. It should get fixed pretty soon.
Ouiche, Now that you have been at this a while. Just wanna say we all love how you stay positive and try and be reasonable. You are a welcome breath of fresh air around here. Also, I want your KV-1B
Okay. Now focus on the Nihon Kaigun!!!
hehe.....first...hehe
What a beautiful ship!
6 comments when it comes to ships....
Personally i think these boats are just a waste of time especially when they are not focusing on nations with much stronger naval fleet like IJN and RN. They are still believe that nations with most player base come first. While it would make sense for ground forces but not for naval forces.
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