- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Thin armour, weaker guns and a limited crew is no longer an excuse! The most vulnerable vehicles will now have much more opportunity to turn the tide of battle or gain more rewards!
We plan to add several key features for the lightly armoured vehicles at ranks II-VI, these will not only bring more tactical diversity but will also allow them to be on par with other vehicle types and significantly improve teamwork in War Thunder.
Scouting
The first feature for the above types of vehicles is “active scouting”. From now on your low calibre gun is no excuse for retreating - scout the enemy positions and pass the info to your allies - you will receive a decent reward. The scouting feature will work differently depending on the game mode used:
- In order to scout the environment in Arcade mode just select a target and push the “Scout” button (may be bound in the settings). After that an enemy marker will become visible for all your teammates for 30 seconds.
- In Realistic mode you will have to use binoculars or sight (sniper) view. Once in this view put your crosshairs on an enemy vehicle and press the “Scout” button. After that a marker will appear over the enemy vehicle and will be updated for 30 seconds.
All allies will receive the recon data which means that you can not apply your skill to vehicles that have already been scouted. Passing enemy coordinates takes time so you may only use the “scouting” feature after a specific “cooldown” period, this applies even if you were have not been successful in your reconnaissance (Realistic mode only).
Every time a scouted enemy is destroyed by an ally in AB, the original scout who lit it up will receive an additional artillery strike as well as an air strike point whilst in RB it will reduce the SP requirements for any aircraft for that scout. Every scout will receive a reward for every enemy vehicle spotted with his scouting and he will also receive an additional reward for any enemy vehicle that was spotted by him and destroyed or critically damaged by the friendly team. However in Arcade the spotting scout will only receive a bonus for enemy vehicle destruction if the enemy has not already been revealed by another ally who eventually destroyed this enemy.
Repairs
There is one extremely important feature for these light vehicles - they can provide repairs for every member in the team even if they are not in their squad. So if you are playing a heavy tank for example - select the “Repairing!” short message - any allies who are driving light vehicles may assist you even if they are not members of your squad.
Additional modifications
Also these light vehicles will have additional modifications for research:
- Airstrike - in Arcade this will permit the scout to join any air battle started by your teammates. This will not be limited to a fighter - you will be able to use an attacker or a bomber even though your team has already begun the battle. Your opponent will have an opportunity to add an additional fighter though.
- In Realistic mode this modification will additionally reduce SP requirements to use aircraft in combined battles
- Improved optical sights will increase the spotting distance by 30% in all modes.
USA:
- M22
- M5A1
- M24
- M41A1
- T92
- M56
- M50 Ontos
- M551
- T114
- M24 TL
- M5A1 5th arm.div.
Germany:
- Ru 251
- Begleitpanzer 57
- Pz.II H
USSR:
- Т-80
- АSU-57
- PT-76B
- АSU-85
- Obj. 906
- BMP-1
- Type-62
Japan:
- M24
- M41A1
- Type 60 SPRG
France:
- AMX-13 (SS.11)
- and others (upon release)
Comments (280)
Add something for light recon planes like the Fw189 as well later on for combined battles?
Feel free to suggest something in Suggestion Section on our forum!
Any intentions of fixing rockets?? They are a bit underwelming for higher tier gameplay. only thing you can take out reliably with them is VERY lightly armored vehicles/tanks. I feel as though you should buff the overall damage they do but make it so you have to hit the target your going for. Even if the buff is just enought to kill medium tanks reliably and not heavy tanks unless they are very flat on top i thin it would be an improvement.
As far as i know rockets are not broken, they got fixed. The old model was making rockets overperform and it was fixed - with a relative reduction in effectivness. It was not easy to destroy a tank with rockets back then.
[Laughs in new mechanics]
T114 should not be a scout vehicle, that thing is the most powerfull ambush vehicle with recioless rifles in the game.
Well basically there’s only three vehicles with RRs the others being the T60 SPRG and the M50 ontos
Nice Work ! I wait for this feature ! I have one question , armored cars havent got armour or canon for this game but with this feature (repairing) can be added to WT? They can be our supply car or something else... :D
That sounds damn cool though I miss a couple of definitive scout vehicles on the list (e.g. my Daimler AC) . Will this be introduced with 1.75?
Sounds very interesting, but what about the damned Brits?!? Also, will more light vehicles be added to the game after this? Sounds like a great opportunity. Saladin, maybe? :)
Nice. Can't wait tog try this :) Keep up the good work :) And i hope we will see more light tanks for germany :)
If i may ask, when do you know when a dev server comes online?
Why aren’t there any “scouts” designated for UK? Also how do you get into dev sever?