- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Thin armour, weaker guns and a limited crew is no longer an excuse! The most vulnerable vehicles will now have much more opportunity to turn the tide of battle or gain more rewards!
We plan to add several key features for the lightly armoured vehicles at ranks II-VI, these will not only bring more tactical diversity but will also allow them to be on par with other vehicle types and significantly improve teamwork in War Thunder.
Scouting
The first feature for the above types of vehicles is “active scouting”. From now on your low calibre gun is no excuse for retreating - scout the enemy positions and pass the info to your allies - you will receive a decent reward. The scouting feature will work differently depending on the game mode used:
- In order to scout the environment in Arcade mode just select a target and push the “Scout” button (may be bound in the settings). After that an enemy marker will become visible for all your teammates for 30 seconds.
- In Realistic mode you will have to use binoculars or sight (sniper) view. Once in this view put your crosshairs on an enemy vehicle and press the “Scout” button. After that a marker will appear over the enemy vehicle and will be updated for 30 seconds.
All allies will receive the recon data which means that you can not apply your skill to vehicles that have already been scouted. Passing enemy coordinates takes time so you may only use the “scouting” feature after a specific “cooldown” period, this applies even if you were have not been successful in your reconnaissance (Realistic mode only).
Every time a scouted enemy is destroyed by an ally in AB, the original scout who lit it up will receive an additional artillery strike as well as an air strike point whilst in RB it will reduce the SP requirements for any aircraft for that scout. Every scout will receive a reward for every enemy vehicle spotted with his scouting and he will also receive an additional reward for any enemy vehicle that was spotted by him and destroyed or critically damaged by the friendly team. However in Arcade the spotting scout will only receive a bonus for enemy vehicle destruction if the enemy has not already been revealed by another ally who eventually destroyed this enemy.
Repairs
There is one extremely important feature for these light vehicles - they can provide repairs for every member in the team even if they are not in their squad. So if you are playing a heavy tank for example - select the “Repairing!” short message - any allies who are driving light vehicles may assist you even if they are not members of your squad.
Additional modifications
Also these light vehicles will have additional modifications for research:
- Airstrike - in Arcade this will permit the scout to join any air battle started by your teammates. This will not be limited to a fighter - you will be able to use an attacker or a bomber even though your team has already begun the battle. Your opponent will have an opportunity to add an additional fighter though.
- In Realistic mode this modification will additionally reduce SP requirements to use aircraft in combined battles
- Improved optical sights will increase the spotting distance by 30% in all modes.
USA:
- M22
- M5A1
- M24
- M41A1
- T92
- M56
- M50 Ontos
- M551
- T114
- M24 TL
- M5A1 5th arm.div.
Germany:
- Ru 251
- Begleitpanzer 57
- Pz.II H
USSR:
- Т-80
- АSU-57
- PT-76B
- АSU-85
- Obj. 906
- BMP-1
- Type-62
Japan:
- M24
- M41A1
- Type 60 SPRG
France:
- AMX-13 (SS.11)
- and others (upon release)
Comments (280)
That seems to be quite unbalanced... 30 seconds spotted is long, very long. I understand the need to give some value to some of these but half of the list is made with vehicles that are already potent or borderline too good. M41, T92, Sheridan, T114, Ru251, Begleit Pz, obj906, BMP, Type62... all those can just rofl-stomp most of their opponents already, I really don't get it
What about the UK??? They always seem to be forgotten when new features are added. Let's not forget how long UK players had to wait to get a proper ATGM tank. I really hope that Gaijin have plans to add a British light tank/armored car line to fill the scouting role because if they don't I swear I will find every last one of them and...uh, express my disappointment in person...then leave abruptly...cause I'm awkward...bye.
"In Realistic mode -scout- After that a marker will appear over the enemy vehicle and will be updated for 30 seconds. And with this news all my faith in war thunder is gone. Please don't ruin RB with markers. Everything else is fine but no, just please no...
To add to that giving scouts added points for aircraft spawn in RB seems like a problem. People already use the cap rush to earn points for an aircraft spawn then J our of the light vehicle both wasting spawn points and taking up a spot on the team that would otherwise been used by a useful player. This is only encourage more players to do so and on maps without easy caps as well.
Awesome, great work guys! Can't wait to see how it turns out in it's finished form
I'm not pleased with this except for the repair part. ''The most vulnerable vehicles will now have much more opportunity to turn the tide of battle or gain more rewards!'' Some of these tanks have no armor in exchange for a good gun. Just look at the Sheridan, it has the fastest ATGM in the game, same thing with the RU 251, it has no armor but a good gun also known as a glas canon so saying that ''From now on your low calibre gun is no excuse for retreating'' is just false IMO. Flank, not brawl.
Really disappointing that a god idea is being linked to increasing the opportunity for aircraft to enter battles, you need to give tankers the oportunity to just play a tank game.
So the Germans get the Ru251, and the russians get the Type 62, neither of which are light tanks, but the US doesn't get the M8 nor the M18? Which technically aren't either but historically performed those role? Okay, somehow I'm not surprised...
Doing a game about realistic warfare, is about feeling atleast somewhat it makes sense, and plays out somewhat like actual battlefield. throwing in feature where they make no sense for the sake of gameplay is NOT the way to go
The whole REPAIR thingy is shit, sorry but that's just it. On battlefields and especially regarding tankbattles there are and were dedicated rapair/towing vehicles, if we had those this would be the feature for them. But to throw it on the light vehi8cles which are made for scouting n such, only equipping light in all, repair is the least they are for.. No to this feature, BIG NO
ME LIKE!