
- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
It's time for another round of Questions and Answers!
Ground Forces
You have chosen not to implement dynamic weather change. So here’s the question: will we be able to see rain in ground (combined) battles? I recall having rain in ground battles 1 or 2 times in all the time I’ve been playing WT. In air battles one may see rain quite often but in tank battles all we see is snow - not enough weather diversity. |
The chance of rainy weather in tank battle is very low since the visibility is really bad and it’s uncomfortable for players. It also makes aircraft almost useless in such battles.
SB question: do you plan to change line-ups in order to make them more historically accurate? |
SB line-ups are kind of controversial - we want to use the maximum number of vehicles, maintain balance, and, if possible use vehicles that could actually meet each other in real life. This is how current line-ups are formed.
Currently destroyed tank tracks bring a moving vehicle to a halt as if braking, however track wheels have no brakes and a vehicle should keep moving a little further and turn a bit. Since wheels have no brakes a tank should still be able to move around the destroyed tracks in a circular fashion. Will you implement anything like that? |
Tank movement with destroyed tracks depends on several factors - especially on the terrain parameters and suspension wheel diameter, transmission type is also important. A combination of these factors may lead to various results. E.g. smaller suspension wheels and soft ground will lead to a turn around the damaged track. Wide suspension wheels and rough terrain will lead to a movement within a small radius. Also we should remember that tracks could be completely jammed after they had been shot at - this is what we have in game and that’s how it would look - immediate braking and turning round the damaged track. We will think about a more detailed implementation of track damage and tank movement, but there is no ETA at the moment.
Will you improve rangefinder performance? At the moment it works only with fairly short distances? |
Currently rangefinder works at a distance of 2000 m. And yes, we plan to increase it.
Since you added ammo with radio fuses for destroyers, can we expect something like that for the ground AA? K-29, 8.8 cm for example? |
Yes, we plan to introduce distance fuses for ground based AA as well.
Aircraft
Will you add 1800 kg bombs to German aircraft that were equipped to carry them? |
It depends on how it will affect its flight characteristics - e.g. will it be able to take-off from airfields that we have in game.
Do you plan to introduce new aircraft from 1936-1939, especially bombers? I really enjoy the Hampden and it would be nice to see the Ju-52, Fairey Battle, Armstrong Whitley or Whitworth etc. |
Yes we plan to add some late 30’s aircraft.
Will you add strategic bomber prototypes for the German tree? Ju-89, D0-19, Me-264, Ju-390 etc.? |
We have similar aircraft in our general plan.
Do you plan to implement wind generated movement for the “lighter” objects? What about movement of shadows from clouds? |
Trees already move and cloud shadows move if the clouds move.
The War Thunder Team
Comments (145)
What's next install for the next major update?
Dear Gaijin team what destroyers could we expect for the higher ranks? (5.7-8.0)
They will not give info about that before they show their Tech Trees to the public so if you want any clue go on the naval section of machinery of war in the forum or search whatever they will add. Personally I think that they will add cold warships with something like ATGMs and such but I am in no way an expert in the naval section so yeah
when will the naval battles become available,also you guys are dope!
Any plans on historical battle rating?
Will u enhance damage of HEAT-FS shells cuz they spark ;) on some heavytanks(T10m&Is4m&Is6....), laserbeem effect dosnt work anymore stops at fuel tank tracks and such. Effect on ammo racks are joke u hit the ammo it will turn the color to yellow. + APFSDS needs a overhul T95e1s shell only pens 300mm of armor but pens almost anything at crazy angels!! wish t62s stock APFSDS could do that ))
Will you improve the RB air map rotation?
How long till ships? This year or next year?
Are there any plans to implement planes such as the he177? I feel like it would be an interesting adition to the german tree.
FINALLY!! BURST SHELLS!!!!! i got some ideas fora balanced addition like that. So lets say that you have some burst shells, and you set them to ONLY explode after a certain time while airborne, but while in battle, you cant change the fuse. it sounds fair to me.
is it possible to add the MBT-70? and if you do make sure it gets into both the American and German tech tree (Because it was a joint researched tank) and yes its well with in the time era for the tanks in this game (1960s)
the time frame isnt used anymore, caveman, no composite unless you want your silly american and german tank to face the vastly superior t-64 which turn chieftain APDS obsolete.
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