- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Have you ever wondered how the damage mechanics work for Aviation and Ground Forces function in War Thunder? Perhaps you were interested in finding out how realistic shells and ordinance was translated across to our virtual battlefields? Wonder no more!
War Thunder has a complex and realistic damage model that spans a wide range possibilities, situations and scenarios all with historical accuracy in mind. Each and every vehicle has its own unique damage model, faithfully recreated with every module, crew member and armour plate taken into consideration and functioning in game. In order to truly master the battlefields and join the ranks of the best pilots and tankers, it's important to understand how these mechanics work, how damage is calculated and what factors can affect received and delivered damage.
Distinguishing between Normal, Serious, Critical and Lethal damage and what this means for your vehicle in combat can help you plan and consider your actions and battle strategies before setting off into combat. Whilst your vehicle is your primary weapon in battle, knowledge is the key to victory!
Interested in learning more?
The War Thunder Team
Comments (111)
Tip to Gaijin: Devblog a day keeps the protests away
Nice little rhymes
True. And an apple too xd
My main questions is, though: Will British tanks be playable now? As in not having to shoot a vehicle enough times to make it look like the surface of the moon to take it down.
True, I wish they'd fix the pathetic performance of non-HE-filled AP rounds. The British tanks are a pure pain to play at tiers 4 and 5. The Soviets and especially the Germans are so much easier. I wanted to play almost exclusively UK GF, but totally burnt out and given up on them in favor of ze mighty German roundz zat go much boom inside.
I_fly_as_Fltrshy, Both of you the British rounds are are extremely easy to use in tier 4 and 5 you just have to use them as HEATFS but everything it hits creates a huge amount of shrapnels inside causing the 1 shot kills of the brits...Also you get HESH against USSR/USA/Germany if you don't want to use the mighty APDS that penetrates absolutely everything on the front with 400+ pen
The changes on the new damage models and on the hitbox (since 1.63 or 1.61?) are the most frustrating things I've ever experienced in this game. At least in AIR battles. Planes become tanks and guns barely do any damage most often. And it's not because of my high ping and PL. Take back the old damage system. Currently it's not fun at all.
And i've also noticed that cannons do not destroy light pillboxes as fast as an M2 Browning. Wonder what that is all about
LunarRainbow, Yes, the ground targets are completely broken too at the moment including light pillboxes, ships, etc. I made a bug report in June and they still haven't fixed it. https://forum.warthunder.com/index.php?/topic/319054-id0045038-210616-light-pillbox-dm-issues/
pls remove gun nerf from Air RB
There has been no changes to guns for RB.
Please fix the Super Pershing's armor. The spacing doesn't work. Watch Slickbee's and PhlyDaily's videos and you'll see.
Non of spaced armor works as spaced. It works as overall like 50mm base + 15mm added = 65mm what u have to pen. and no detonation on the skirts.
If you believe something is incorrect, please submit a bug report so we can investigate.
wens the dev server coming out for the Japanese royal-T tanks?
Stay tuned to the news.
Can you bring me real life example where one fragment hits tank driveshaft and starts fire in engine ??
Or this https://www.youtube.com/watch?v=BzROtmMt2jI
PilotAwesome_FIN, is that your channel?
"Realistic" You guys are amusing tiger 2 tracks ate a 152mm KV2 AP shell and turned yellow i doubt that this is even remotely close to realistic
Depending on the thickness, angling and other external/surrounding plates, its entirely possible for an AP round to failure to penetrate.
Smin1080p, He meant that it hit a track and made it yellow
Dear Gaijin, make guns spark less...
Could you please incorporate the magnification power of each tank optics in its in game description menu. thanks in advance ps" I do agree with HISTOTOXIC about feeble British tanks performance and the expensive repair cost of tier 4 British tanks " best regards and keep up the good work GAJIN
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