- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
As the jet age of aviation arrived, it immediately became clear that previous anti-air guns were incapable of countering jet-powered aircraft. Various countries began to design self-propelled anti-air defense systems capable of detecting, firing on and destroying fast-moving targets at various heights. In War Thunder 1.63 Desert Hunters, we're introducing some of the most famous self-propelled anti-air guns of the post-war era. We've already told you about the American M163 Vulcan. Next in line is the legendary Soviet ZSU-23-4 Shilka anti-air gun!
Named after a river in the Far East, the Shilka was the first series-produced anti-air artillery system with liquid-cooled guns. Before the 1960s, all Russian anti-air systems had air-cooled guns, and this had a pronounced negative influence on their firing rate. Designed based on the ASU-85 already so familiar to our players, the Shilka had an armored turret housing four liquid-cooled 23 mm autocannons, allowing the vehicle to direct a true river of fire toward the enemy – up to 3,400 shots per minute!
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Modern radar equipment allowed the Shilka to effectively engage air targets at heights between 100 and 1,500 meters, ranges of between 200 and 2,500 meters, and flying at speeds greater than 1600 km/h. The Shilka was produced in large batches from 1962, and numerous improvements and advances were made to its components and assemblies over time. Even now that more modern artillery systems have replaced the Shilka, the ZSU-23-4 remains in service in several countries (though primarily for destroying ground targets).
In War Thunder, the Shilka is designed to destroy high-ranked jet-powered aircraft – its high rate of fire, fast turret rotation and good vertical aiming angles allow it to take care of any air target at low altitudes with ease. At the same time, don't count on the ZSU-23-4 making a good anti-tank platform – of course, a volley of armor-piercing rounds into the side of a Leopard or other lightly armored vehicle is guaranteed to send its driver back to the hangar, but on the whole, the Shilka's armor-piercing shells are ineffective against ground targets. On top of that, the vehicle's armor is just 9-15 mm thick, meaning that it's best to steer well clear of the enemy tanks.
The ZSU-23-4 Shilka will make an excellent defender for its team against high-ranked air targets. Keep its strengths and weaknesses in mind to make the best use of it on the battlefield. See you in battle in War Thunder 1.63 Desert Hunters! Good hunting!
The War Thunder Team
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Comments (251)
YES YES YESSSSS!!!!! THANK YOU GAIJIN THANK YOU <3 FINALLY!
Enjoy Comrade!!! XA XA XA )))
Combined with ZSU 57 2 's tank destroying capability, this makes soviet ground force almost perfect! :D
Quite hyped for her, Now I look forward to gepard. GJ Dev Team
Hopefully we'll get the Gepard as well in this release, it would be great :D
Follow our devblogs, we have few more things to show :)
No video today? i want to listen to it fire
exactly! was excited to see the firerate, oh well. 1.63 isn't far off
exactly! was excited to see the firerate, oh well. 1.63 isn't far off
russian bias ... isnt the zsu powerfull enough?
Ivan!!! Let us spit a river of fire at our enemies!
Abe_Le_Musketeer, cringe
Great! But if you fix M60's armor, this patch would be greatER!
Words couldn't be trueer. Fix the M60A1/M60/M48/M103 Turret armor. They're underperforming.
_SpriteZero, doesn't m103 have the derpest tier 5 look and best gun sound in the game?
https://coub.com/view/2vgx5 :>
Jesus....
Very nice design. Gepard incoming!!! ^^
Borish: "ZSU-57 is not str0nk enough, need more gun and RoF))))" Gaijin: "Ïs of no problemz))))"
Like 2 years later. :P Now waiting for T-64A. Composite is only a question of 2 maybe 3 updates.
Should i say RIP Air Combat in Combined Battles :D ?
It's about time? :D Hopefully gone are the days when one player taking the A-10, I mean Ho-229, would mean the end of the game for other team.
Gooood, always love soviet post war hardware, gj Gaijin! Shilka's River of fire will bring an ocean of tears!
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