It took over two years to create the prototype of the Ki-87. Engineers encountered a number of problems, one of the biggest of which was the use of the super-turbocharger. The first flight of the machine took place in April of 1945. Ultimately, the aircraft had to reach nearly 700 km/h, whilst being equipped with 4 cannons: 2x20mm and 2x30mm, so that a pilot would be able to intercept enemy aircraft operating at high altitude, specifically the American B-29 Superfortress. However, before the machine had reached its full efficiency in battle, the war between Japan and the United States of America was over.
One of the most characteristic elements of this aircraft is a large super-turbocharger mounted on the right side of the fuselage. Our graphic designers have tried to reproduce as accurately as possible, the module on which Japanese engineers spent so much of their valuable time to implement into the vehicle. Another distinguishing element is the aircraft's landing gear, prior to climbing beyond take off, it is rotated by 90 degrees, and only then retracts. Of course this element has also been recreated by us faithfully in the game.
In contrast to the A6M Zero, Ki fighters never belonged to the most agile, so any player who sits in a Ki-87 cockpit should focus primarily on attacks that use the height/altitude advantage. With 20 and 30 mm cannons, even a short, accurate burst is able to rip or tear an enemy fighter or bomber apart.
Ki-87, one of the latest aircraft created in Japan during the Second World War, it will be a great addition to the Premium branch of the Japanese Tech Tree. Soon it will take pride of place in the line-up of many players who like to fly under the flag of the Rising Sun!
The War Thunder Team
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