- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
From 14.00 GMT to 17.00 GMT on May the 10th, 2016
Ask your questions about War Thunder in the comment section below!
Dear Players!
Do you have a question about the development of War Thunder, that you'd like to put forward to the developers? We are sure you do - and here's your chance! Taking opportunity from the recent introduction of the Website Comment System, we'd like to give our players a comfortable opportunity to get in touch with us and ask the questions they are interested in the most!
The comment section is open for your questions from 14.00 GMT to 17.00 GMT on May the 10th. Your questions will be handled as quickly as possible, but please allow some time for our developers to answer - as you know, they have a busy schedule of adding new features to your favourite game!
Before you submit your question: Be sure to check out the Website Comment Rules as well as the additional Q&A Guidelines displayed below. In order to keep this Q&A productive for everyone, please understand that we reserve the right to remove any comments not abiding by those rules.
Depending on the interest and success of this new approach in Questions & Answer sessions, expect more of them to come in the future!
Q&A Guidelines:
- Any comment to this article must contain a question related to the War Thunder project, directed at the development team.
- All questions must be asked in the English language.
- Please do not ask multiple questions per comment, unless they are very closely related. Submit an additional question instead.
- Please do not ask marginal questions that can be answered easily by other instances (e.g. 'What is the objective of Ground Strike in Air Arcade?' or 'When is my bug report about XYZ being approved?'). Use the forums for such questions instead.
Questions are not publicly displayed immediately, but will be made visible as soon as a developer has answered them.- Upvote the questions that you are most interested in!
- Before posting your questions, try to read those already answered first, to avoid asking the same question twice.
- Keep your questions constructive, serious and in compliance with the Website Comment Rules. Thank you!
Comments (879)
Comments will be premoderatedIs there a possibility of the SU-152 Taran being added?
With ATGMs planned for ground vehicles, do you think air to air missiles such as the Sidewinder, de Havilland Firestreak, Kaliningrad K-5, Vympel K-13 have a roll in the top tier of War Thunder (F86 shot down a Mig17 with an Aim9 Sidewinder 1958)? If yes, would planes with these missiles fly alongside planes without them or would they get their own tier/matchmaking?
I wanted to ask what's the progress on naval warfare?Are we going to see ships from wwI and wwII this year?
Why the Hawker Hunter can't out run the mig-17 when it's the only thing it should have at least has against it?
will it be possible to control one vehicle by more than one player? (please at least for simulator)
Will we see more German heavy bombers (He-177 for example) in the near future?
I'm waiting ki100 and ki61Kai so long. When I can use them?How much do you have under development? I hope I hear good news! By the way,Do you know ki84's model is wrong in game? It's Left and Right is a mirror copy. plz correct it. Finally,Thank you for providing a high-quality games for free!
Will there be "bunker busting" and base capturing in world war mode?
Are ammo racks filled with non-explosive shells (f.ex. British M72 shot) meant to explode when hit by a APHE shell or is it just an unimplemented mechanic? And also, will ground forces get specialized(f.ex. Stealth, Incendiary) MG belts?
Even solid shot shells still have propellant, so that can ignite too.
If armor has allready been hit by multiple grenades, it should be easier to penetrate, because the steel becomes more instabil, weaker. So, do Non-penetrating Hits allready affect the armor in this particular way, or would the Front of ( as Example ) A Tiger Tank still be as stabil and strong as always, if it has allready been hit by multiple, big grenades, which didn´t penetrate it?
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