- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The La-200 is a Soviet prototype jet interceptor that was developed to carry a new type of radar system. Although just one of several competing designs, the La-200 was never mass-produced. But now, War Thunder pilots will be able to prove the merits of the La-200 when it soars into War Thunder with update 1.77!
In 1948, Soviet high command issued a requirement for a two man, all-weather, twin -engined jet interceptor that would be capable of carrying a new type of radar system called “Toriy” (Thorium). All three Soviet design bureaus (Lavochkin, MiG, and Sukhoi) developed a prototype for testing.
Lavochkin’s design, the La-200, had a long fuselage to accommodate its two turbojet engines, swept wings, and a large cockpit for two men. The La-200 took its maiden flight on September 9th, 1949. It was the only aircraft of the three designs to pass initial trials.
By the early 1950s, the La-200 was ready to enter production under the official designation La-17. However, due to the appearance of the Yak-120 (later known as Yak-25), which surpassed the La-200’s performance in testing, the La-200 order was cancelled in favor of the Yakovlev design.
Only a single prototype of the La-200 was ever built, and it was modified several times during development to improve performance, correct flaws, and test other radar systems.
In War Thunder, the La-200 will become available as a rank V jet fighter in the Soviet aviation research tree. Although the La-200 never left its prototype stage and didn’t see active service, War Thunder pilots will be able to test this unusual-looking fighter jet against its contemporaries.
The La-200 has an unusually long fuselage (uncommon for fighter jets of the era) designed to accommodate its two Klimov VK-1 turbojets. One turbojet is mounted on the front of the La-200 and the other is mounted on its rear. An interesting aspect of the La-200 design is the placement of the front engine exhaust, which is underneath the fuselage instead of behind it. Conversely, the rear engine’s exhaust is fitted directly behind it as is more common for fighter jets.
Regardless of its unusual design characteristics, the La-200’s dual-engines enable it to reach speeds exceeding 1,000 km/h! In addition, the La-200 was well-armed. Three 37mm N-37 autocannons were installed in the nose section—two on the right-hand side and one on the left. With such heavy armaments even a short, well-placed shot is more than enough to send an opponent spiraling to a fiery doom.
However, there’s a price to pay with such high-caliber weapons: limited ammunition. Don’t shoot carelessly. Make every shot count!
The La-200 is on final approach and expected to arrive in War Thunder 1.77 update. Stay tuned to find out more. Until then!
Check our previous DevBlogs:
The War Thunder Team
Comments (218)
It's similar to the italian Campini-Caproni C.C.2. That's strange.
Uhhhh,wut? Are you sure about this?
"we have ambitious plans for italian air force"
didnt russia already got a jet at the last patch?
Hopefully this means there is a chance for the Ta 183 Huckebein to come as well.
Ta 183 wasnt built but I really hope for P 1101
darkusXZ, There was 3 Ta-183's (there was apparently a Russian one so maybe 4 but i dont know about that) also the Germans didn't finish the p.1101 (was completed by the americans so whatever) Although id love to see both of them, i just wanted to let you know
Prototype Thunder.
Sooo Does this mean the F9F cougar will get fixed to it's proper performance specs?
You know like its actual specs. Manufacturer: Grumman Aircraft Engineering Corporation Type: Fighter Crew: Pilot Powerplant: One 7,250 lb (3288.5 kg). static thrust Pratt & Whitney J-48-P-8A turbojet Dimensions: Length: 44 ft., 5 in. Height: 12 ft., 3 in. Wingspan: 34 ft.; 6 in. Weight: Empty: 11,866 lb. Gross: 24,763 lb. Performance: Max Speed: 705 mph (1134.5 kph) www.navalaviationmuseum.org/attractions/aircraft-exhibits/item/?item=f9f_cougar
I did not know of this aircraft untill now and I gotta admit the Mig-21 doesn't seem that ugly anymore now
More more devblog today please
One step closer to the MiG-21>:D
Please no more experimental vehicles in the standard tech trees at least. There are PLENTY of WWII, Cold War and even more modern vehicles that could be added into the game. I don't want for WT to end up like World of tanks where every vehicle description says "Never entered mass production" or "Existed only in blueprints". And don't take this constructive criticism wrong, I love the game! :)
Looks cool, I love it!
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