System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 23.1 GB (Minimal client)
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 75.9 GB (Full client)
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Bullet Hell Returns Today, With Changes!
Last November, we hosted a three day event where top-tier aircraft fought each other... with just guns! No air-to-air missiles or other armaments were allowed. We saw the positive response, have taken in feedback, and will be rerunning this event for four days. Check out what we’ve changed below!
When: February 5th (11:00 GMT) until February 9th (11:00 GMT).
Where: Events and Tournaments -> Bullet Hell.
Changes since the first Bullet Hell iteration
- The minimum Battle Rating has been extended to 8.3 (instead of 12.7), allowing you to use lower-tier jets. Bombers and aircraft without guns cannot be used.
- Matchmaking is +-1.0 Battle Rating based (like Realistic Battles).
- Added a requirement for a minimum of two suitable aircraft in your crew slots to play this mode (max respawns are three, and two aircraft are required).
- Removed the respawn cost and replaced it with the standard respawn mechanics for multiple aircraft and backups and repair costs, like in Air Arcade Battles.
- Added a HUD icon for the rearm zone when you’re out of ammo.
- Tweaked the vehicle repair cost, reward multiplier, and activity calculation coefficients.
- Fixed a bug where the reloading hint was being sent to all players in a mission when one player entered the rearm zone and started reloading.
Other rules
- Bullet Hell pits two teams of eight against each other in jet aircraft with just cannons as weaponry. The first team to destroy 20 enemy aircraft wins!
- All secondary weapons that you bring into a battle (except for cannons) will be automatically discarded when you spawn in. External fuel tanks can be used in battle in a loadout consisting of them alone or with them and cannons.
- Each pilot has 3 respawns available.
- Battles take place in Realistic mode with markers.
- You can replenish fuel and ammunition at the spawn point.
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Comments (32)
Comments will be premoderatedthis mode is cool, although i would remove the need for people to use backups to spawn in the same vehicle. i play realistic battles, i only have one air crew for most nations. why even if i put another plane in another slot, it won't do well, since it has a stock crew.
Thank you! but I think the mode is worse than before now... Firstly, it's a deathmatch so why would I not be able to respawn more than 3 times? Secondly, most air rb players only have one crew slot spaded and having to use two just made things more annoying. Please go back to the previous version this mode has so much potential!
its being arcade respawns kill this for me haveing 1 plane that dosent black out in the slightest turn is killing any fun dogfighting when half my lineup is basiclaly just insta food cause their not leveled
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