System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 23.1 GB (Minimal client)
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 75.9 GB (Full client)
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Bullet Hell Returns Today, With Changes!
Last November, we hosted a three day event where top-tier aircraft fought each other... with just guns! No air-to-air missiles or other armaments were allowed. We saw the positive response, have taken in feedback, and will be rerunning this event for four days. Check out what we’ve changed below!
When: February 5th (11:00 GMT) until February 9th (11:00 GMT).
Where: Events and Tournaments -> Bullet Hell.
Changes since the first Bullet Hell iteration
- The minimum Battle Rating has been extended to 8.3 (instead of 12.7), allowing you to use lower-tier jets. Bombers and aircraft without guns cannot be used.
- Matchmaking is +-1.0 Battle Rating based (like Realistic Battles).
- Added a requirement for a minimum of two suitable aircraft in your crew slots to play this mode (max respawns are three, and two aircraft are required).
- Removed the respawn cost and replaced it with the standard respawn mechanics for multiple aircraft and backups and repair costs, like in Air Arcade Battles.
- Added a HUD icon for the rearm zone when you’re out of ammo.
- Tweaked the vehicle repair cost, reward multiplier, and activity calculation coefficients.
- Fixed a bug where the reloading hint was being sent to all players in a mission when one player entered the rearm zone and started reloading.
Other rules
- Bullet Hell pits two teams of eight against each other in jet aircraft with just cannons as weaponry. The first team to destroy 20 enemy aircraft wins!
- All secondary weapons that you bring into a battle (except for cannons) will be automatically discarded when you spawn in. External fuel tanks can be used in battle in a loadout consisting of them alone or with them and cannons.
- Each pilot has 3 respawns available.
- Battles take place in Realistic mode with markers.
- You can replenish fuel and ammunition at the spawn point.
Read more:




Comments (32)
Comments will be premoderatedJust make it into a permanent mode...
Shouldn't have been locked behind the two aircraft requirement. Outside of this event there's 0 use for me to have a second air crew, so no matter how fun this was last time... I simply can't spend more SL on sth that will have a permanent & detrimental impact on my progress on the game later for simply 4d of fun. I feel like this was not very thoughtful of the people who still have vehicles to buy. So I don't really understand the decision for this, it worked well last time around without it.
Woud love to see this as 1v1 and 2v2 in the future maybe.
Please consider making this a permanent event, I'm in love with guns only combat.
Please make this a permanent gamemode, please Gaijin
I would ask that you return the ability to keep spawning the same plane. Some people only want to dogfight a single aircraft, let them. Other than that, I love the changes.
Change rules to 1 plane, 3 spawns, without backup vehicle use, like before. One death leavers are ruining this mode now.
Hell yeah! No pun intended
as always gaijin forgot some planes are balanced (ot imbalanced) by their (or lack thereof) misiles... Bullet hell needs its own brs, not the regular ones that makes missile reliant planes heavily handicaped and pure gun fighters absolutely broken.
>No bombers Cries in Canberra
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