
System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Try Out “Suppression of Enemy Air Defenses” Again This Weekend!
Last week, we introduced a short test for a new mode called “Suppression of Enemy Air Defenses” (SEAD). We saw your enthusiasm, and today we’re happy to be bringing it back for the weekend with some changes and additions mainly based on feedback!
When: From May 2nd (14:00 GMT) until May 5th (04:00 GMT)
You can access the event from the hangar through: Events & Tournaments -> Suppression of Enemy Air Defenses
If you missed the first test and would like to catch up on everything regarding this mode, then be sure to check out the original news post below.
Changes from the first test
The way it plays will be the same as the first test, with the exception of the following new changes / additions:
- Players are distributed a bit more randomly at the front when spawning in at a random spawn point
- Enemy planes near allied spawn points are highlighted on the map (like in Ground Realistic Battles)
- Afghanistan has been removed, and the following maps have been added: Sinai, Spain, Rocky Canyon, and Southeastern City
- There are now 12 players on the defending team instead of 16 (this was changed near the end of the first test, where the win percentage for the Attackers then raised to a far more reasonable level)
- The reward in Silver Lions and research points for destroying the SNR-75 tracking radar has been doubled
- Mission score for destroying the SNR-75 tracking radar has been tripled to 270
- Mission score for destroying launchers, Shilkas and detecting radars (P-12) has been unified for the Cobra and Phantom and increased to 135
Read more:
Comments (8)
Comments will be premoderatedThanks for all the feedback and time you spent in the mode last time, that's why we've brought it back. Jump in, test your skills and don't forget to leave feedback!
PEAK GAMEMODE please add something like this on the normal realistic battles or even at airSB EC in the future
lets goooooooooooooooooooo
Hell, yes! Let's go!!! 💪
Nuce! Niw all we need are more PvE modes in the game!
This is great Gaijin!! Thank you thank you thank you
Will shilkas still fire through trees?
The Phantoms would have faced the S-75M not the base S-75 what are the expectations with this result if the used missiles arent event issued against the currently used fighter jets ? The S-75 almost phased out and only remained in service within export armies and certain less important divisions of the PVO at this time, while the rest of them got upgraded to S-75M, it would make more sense use the improved variant or add S-125 sites additionally in small numbers, as they are fully compatible.
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