- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
While you’re waiting for the Kings of Battle major update to install, we’re going to be talking about some of the new features and mechanics that have arrived alongside this update that you might have missed. Let’s take a look!
Armor-piercing bombs for several aircraft!
A new type of bomb has been added to several aircraft: Armor-Piercing bombs! Historically, this bomb was specifically designed to destroy fortified targets, such as ships, bunkers, coastal defense structures and so on. Due to its different design and principle of fuze operation, armor-piercing bombs detonate after penetrating a certain armor thickness. In the game, these bombs are effective in destroying larger ship compartments that may include magazine storage areas, fuel tanks and engine rooms, which are usually protected by an armored deck.
The full list of armor-piercing bombs that have been added to several aircraft is in the major changelog, click here to see them.
Damage from separated discarding sabot!
Discarding sabot is an important part of APFSDS and APDS shells, as it transfers the necessary kinetic energy to the core dart, and is often made of hard metals. Therefore in this update, we’ve completely modeled discarding sabot! This means that when firing an APFSDS or APDS round, discarding sabot can travel up to 1km and penetrate thin armor, kind of like buckshot from a shotgun. This can be handy when firing at light targets where the core dart flies through an empty part of a light tank — pieces of discarding sabot may also penetrate and hit important module parts, or even scrape a crew member and knock them out. Check out the video below of this new mechanic!
Improving “Fire and Forget” missile guidance!
Previously, anti-tank guided missiles (ATGMs) with the “fire and forget” principle targeted the center of a tank silhouette — as a result, these missiles often failed to hit critical components. In this major update, we’ve introduced a small aiming error, which will increase the likelihood of these missiles hitting other important internal components located near the center of a ground vehicle.
Multi-Functional HMD for F-16 jets!
Thanks to your feedback, we’ve introduced a highly sophisticated and detailed Multi-function Helmet-Mounted Display (HMD) system called the JHMCS (Joint Helmet Mounted Cueing System) which is used on the F-16C Block 50 and F-16D Block 40 (Barak II).
Now, a HMD can be activated using a dedicated button and doesn’t just activate automatically during missile launches, and capability for radar cueing through the helmet system has been added. A HMD will provide you with information such as current G-Forces, indicated airspeed, line of sight heading, line of sight (the crosshair), the current designated ground target, altitude in feet and the direction of infrared homing for air-to-air missiles (if the indicator is crossed out, the IR seeker is out of the HMD display).
A HMD also displays information about the onboard radiation warning system, which includes the name of the radiating source, the direction to the source indicated by a diamond, and the line of sight relative to the aircraft, shown as a missing arc on a circle. In addition to this, you can now stabilize the targeting system by simply looking at a ground target and pressing your key. These are the best electronics for those of you who love the F-16, and we hope you’ll appreciate them!
- Radar Warning System source signal:
- name of the vehicle.
- signal direction — diamond.
- view positioning — a gap in the circle.
- Current G-force.
- Indicated air speed, kn.
- View direction.
- Crosshair.
- Acquired target (when strikethrough — the target is out the HMD).
- Altitude, ft.
- Seeker direction (when strikethrough — the seeker is out of the HMD).
Comments (40)
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N O I C E
finally something new for germany
Why can't we carry 50x750lb bombs anymore for the F-111A that was the major advertisement for the aircraft as a jet bomber?
Love the new petal mechanic. Finally solid rounds will become as deadly as they should
Bit disappointing that you kept the discarding sabot petals. It just wasn’t needed. It doesn’t help immersion nor was it done realistically. If you’re going to let it fly that far, it should be purely domestic and not cause damage. Do hope this will be fixed or removed entirely.
Night battles only being available 10.0+ ground is disappointing why make it opt in anyways
Just disappointing was looking forward to seeing ARB,and ASB at night
yknow, with more top tier battleships coming, and the Lancaster already having the HC 12,000 pounder, there's a very real chance we can see both Tirpitz and the Grand Slam in WarThunder at some point in the future :)
Not complaining or anything, but I think that the F-15 and american AV-8B should come in at the Same Time next update. On the Note of this: this looks Amazing, I cant wait to try out everything and play the maps in this Update, and while I dont play Naval battles: I'm looking forward to more US Battleships like the USS Pennsylvania BB-38 and USS New York BB-34
Great new bug "Kings of battle". New AP bomb mechanics are not working. Why to introduce it? It is not even been properly tested.
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