- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.
Going In Blind
Various aircraft suffered from issues with their radar systems. Many fighters, including all versions of Tornado, MiG-23, MiG-27, Su-17, and Su-22, could have dropped an enemy long distance radar lock when a wing changed its sweep. The American F-14B lost its radar lock in the middle of the scanning sector in TWS mode, while radar homing missiles refused to launch even onto locked targets.
Tornado IDS Marineflieger deserved a special fix. One of its key features is an option to carry up to four AS.34 Kormoran anti-ship missiles in its suspended armament, and in its case the radar’s refusal to lock onto aircraft carriers can easily make it into Top 10 Anime Betrayals.
Well, all those problems are now behind us, and the radar is once again your trusty and very important instrument in battles.
Analyse This
Protection analysis is an extremely important feature of War Thunder: it allows players to model different situations in the comfort of their hangar. Will this shell penetrate that armour from this angle? Many players use this opportunity to study the theory before putting it to the test in practice. That’s why when we saw a few issues with the way shots are modelled, we rushed to fix them.
For example, there were cases when an AP round that pierced a vehicle’s defences incorrectly, it changed its trajectory. Or when projectiles that, according to the protection analysis, shouldn’t have penetrated the armour, pierced it completely. But it’s all in the past now.
Ejecting from a Sinking Ship
When turning at maximum speed some ships heel really severely, and you should resist that. But what’s going to happen if you launch a hydroplane from a catapult while the vessel is suffering from a heavy heel?
Well, nothing good. The vessel kept rolling further than it was possible before, eventually capsizing — on its own, without your involvement. Well, these undeserved losses threaten you no more.
That’s Not All
You’ll find the full list of improvements in a separate patch note — there are lots of interesting things! We’ve eliminated the issues with VR, fixed the way the tank silhouettes are displayed through smoke screens with filters enabled, and made cross-platform settings work correctly on the Xbox again.
Once again, many thanks for all your bug reports that you submitted using our special service.
Comments (18)
Comments will be premoderatedplease fix roland missiles they are unusable
They act like a "dumb" non guided missle and can barely move and you can't do anything againts sonic jets the missle isn't fast and manouverable.
Roland are defending Airfiels in Air battles. so AF AA is next to useless too
Please fix dissapearing tanks in smoke. It is really annoying. Also please fix rwr pings and old green laser warning circle.
"One of its key features is an option to carry up to four AS.34 Kormoran anti-ship missiles in its suspended armament, and in its case the radar’s refusal to lock onto aircraft carriers can easily make it into Top 10 Anime Betrayals." lol did social media guy write this one?
another suggestion. Can we get EC every day? and maybe some love given to EC maps (more) or such. Maybe an EC for BR's that are lower so that people dont have to fight Jets and WW1 stuff can fight WW1 stuff it would allow players with low Br stuff or even maybe a Coastal EC so lower level players can get in on it. Naval is really the only place WT can really grow and get players from World of Warships to come to OUR game.
Bro top 10 Anime Bretrayal :skull:
can we get a fix for the whole team gets disconnected from Naval EC and you go from winning to losing in seconds because "no enemy team players" are on the map for 30 seconds? Cant be that hard of a fix ? see if the disconnects are players leaving or players all crashing at the same time and disable that 30 second thing to let players log back in. I am also getting LOTS of disconnects in battles and EC lately. My ping goes from 50 to 500 and 0 pl to 50% when i am on the winning side.. hmm
Please rework that crew system. We need to delete accidently assigned crews. Please read that
Are we still in the "post-major patch intense bug fixing period?"
Fix the atgm wiesel too. Its sight is sometimes off centre and the missiles cant be cotroled/guided every once in a while plus they move like bricks now. Unusable even tho it was great before la royale.
I appreciate you fixing the Kormorans, but.... there's no ships in top tier ARB/GRB maps. at all. so... yeah... thanks for fixing some test flight map germany doesn't even get i guess?
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