- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Optimised display for the event labels
We are talking about the labels on icons with the vehicles for special tasks that are currently available. We implemented them in one of the previous updates and are now improving them based on your feedback.
The label on the “Research” button and one on the armies tab will be hidden if you read the special task in your profile window. You can open it simply by clicking on the tag hanging above the vehicle icon.
Added a preview for Battle Pass rewards
Interesting and unique rewards are the reason why we perform Battle Pass tasks. But previously you could only see the rewards from the images in the news and the little icons in the rewards feed of the Battle Pass. You asked us to improve this part of the interface and we did!
The “preview” button has appeared right in the Battle Pass feed on all important rewards: vehicles, camouflages, decorations and decals. Click and view all the things you can soon own.
Reduced control inertia on some vehicles
The following vehicles are on the list: 3 tanks from the BT series - BT-7, BT-7М, BT-7A (F-32) and also the Strv m/31 and the Tetrarch I. The problem manifested itself on all these machines in the same way: straight-line movement after a sharp turn was restored slowly and reluctantly. Although experienced tankers learned to compensate for this behaviour by turning the steering the opposite way, it was still a bug that we have fixed now.
If you know about any other vehicles with the same behaviour - we would be grateful for a bug report.
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted by using our special service.
Comments (22)
Some good changes! Really like how we can preview BP vehicles now :)
this is the best change in these also.. i have to write.. gaijin should know this.. if M60T gonna be in israel instead USA M60 line, they will dont have choice anymore about tier 7 M60 that both unique and capable, also saw wars.
modern_primat, 1st part made sense 2nd part was incoherent gibberish
Thank you for changing the turn inertia on those early tanks, i'm looking forward to playing them again as the inertia really threw off my muscle memory. But I see the 2 other tanks with this issue; the A-13Mk1 and Mk2. Can you look into fixing those also in the future? Thanks^
I remember them having it too but i tested both today in Test Drive along with the Crusader tanks and they are all fixed
Is there a chance that the aim flicker bug will get fixed within 4 months? Within a year since it got reported, it is. It is really next to impossible to have a nice Air RB game with it, and it is even worse in the naval. Game crashes and render issues are also very often in the naval.
The preview for BP vehicles and the optimization of the event markers in the tech tree are definitely nice, but I'm most excited to test out the BT-7 fix :D
Fixed until the next update breaks it
Nice, that preview will be useful for sure. Also I never realized there is something wrong with BTs so they are now more controllable I suppose.
I found it was a big part of the fun of playing those tanks :(
Didn't even know that the BT-7 was buged. I assumed that it was the way that tank worked.
Wow u guys actually fixed the clayey transmission on BT tanks, nice.
Wonderful!
When will you fix the lowered overall rp modifier from the last patch
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