System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Answers from the developers
Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov, this time in a 45 minutes long video version!
We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership/
Read more:
Comments (111)
At least make a dev server with br decompression, a Tiger shouldn't fight a Bulldog and a Leopard 1 shouldn't fight a Jumbo 76
100% true
guys, i have to react to one answer, namely about helicopter battles. your reason to not decompres is, there are only few players, but then it is like cursed circle. The reason there is so much few players is, because it is highly unplayable with other helicopters than Ka-50/-52, nor apache nor tiger is equal enemy for these, and other than this you are just food for others. If you at least try to do some categories, or try to limit some battles with max BR.
I agree one hundred percent that it is a cursed circle. But I disagree that it is easy to break out of a cursed circle.
Ka-50 was just last nail to Helicopter-modes coffin. Forcing Mi-4 to face AH-1Z when the helicopters were released doomed it to fail from the beginning.
I understand the worry about BR-decompression would reduce diversity of war equipment used in a game. However, that problem is already occuring. Players pick the best ones and there are the spam of certain very very good premium tanks. So, the diversity is already low. Depending on the BR I fight more or less the same tanks (in SIM and ground RB) over and over and over. What brings diversity only is the amount of nations available. Conclusion: not to worry, go ahead and test BR-decompression.
Are the answers that horrifying that they have to be hidden in a long video that people will not want to bother watching? I might leave timestamps and the questions+answers in the comments on the vid if I have the time to watch...
I mean is the point to act like you're being transparent but then hiding everything you don't want people to know in some unpleasant format?
PickleJarOfDeath, There is time stamp fore EVERY question. You can click the one you are interested in.
When camo netting in Customization? like in Decorations / Decals menu with new feature (Camo Net)
"We have a fixed amount of top BR" i have played matches where my team had at max one 10.0 while the enemy team had multiple 10,0 and 10,3
What game mode? How you manage to check enemy line-ups? Are you sure every player spawned in his top tier vehicle?
It only applies to 1.0 BR spread. If you have one 10.0 they can have a max of 25% of their team that is 11.0. That's all the rule says.
I just want to say I play Naval in Regular battles so I have ships for Naval EC. I know it isn't for everyone, but it really, really, really, needs to happen more often as this is a small but real part of the naval population. I also think it would help with regular naval battles as POSSIBLY more people will grind it to get what they want for Naval EC. I will also point out that Naval is far and away your least popular tech/battles in game. Maybe some bold action is required here.
Gona fix the canberra repair costs? 20K for only some bombs? What mad people figured this out?
I found this very hard to listen to. Having the original speech layered under the translation, with the music as well, is unnecessarily difficult to understand. If there are more of these, I (and others who are hard of hearing) would really appreciate an Audio Transcription, like how the older post were. I don't mind the audio version! I just have had more than a few moments listening to this where I had to go back and re-hear something a few times, or switch to the captions on Youtubes' site.
thanks for answering my question about a Scandinavian tech tree! and i hope we will see less of these vehicles in the premium tree and more in the tech tree! Thanks Lord gaijin
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