- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We continue our journals with more details about released improvements and fixes.
This time we focus on fixing weapons and vehicle characteristics based on your bug reports. A full list of fixes can be found in the changelog section.
Work on angles
Back in the last “It’s fixed!” digest we told you about the rather significant changes to the firing angles of the defensive turrets for some aircraft. This alignment with historical data is just as important as the flight characteristics of the vehicles so it’s worth your attention as well.
This time we made a few more adjustments both upward and downward.
B6N1, B6N2 and B6N2a - have become much more dangerous against those who decide to attack them from the side of the rear hemisphere as the firing angles of defensive turrets on these aircraft have been considerably increased. From recently accessed documents we have learned that the mounting mechanism on the upper defensive machine gun had a pendulum design and could be extended behind the fuselage. Exactly this turret is shown in the picture. Can you imagine that? You are attacking the target from the turret’s dead zone but… it LOOKS OUT!
Less significantly but still in the firing angles of the turrets on all versions of the Tu-2 have been expanded. At the same time the design feature of the upper turret limits the angle to the right compared to the ability to fire on targets to the left. Take this into account.
But the Su-2 TSS will no longer surprise its pursuers by shooting down through the fuselage. Neither will the SM.91, which fired its rounds through the tail fins.
Keyboard control
You can move around the game interface by using the keyboard arrows which is convenient. But the pointer could sometimes move unpredictably and some buttons and functions were not available to it at all.
We have fixed many of the bugs of moving the cursor around the interface elements with this control type.
Login screen layout
We have also fixed one simple but annoying bug. Some time ago the keyboard layout indicator disappeared from the login window and players often entered the password in the wrong language.
We have returned the indicator.
Rocket selection
On the US M3A3 Bradley you can not only choose between two modifications of rockets, but also take both modifications into battle at once. But there was only one one button on the interface! No choice, no fun.
But only until today! Now, if you take different rocket types, there will be two buttons.
From A to Z
As usual we have listed in this news only a few bug fixes that concerned a significant number of our players. You can read the full list of improvements and fixes in the changelog for this update.
Comments (75)
when will you fix friction ? Tanks are sliding and drifting. A little rock under the hull can make you struggle 5 mins
Fix the sliding, keep the fun drifting :P
You probably deleted the fun part of bofors L/70 on boats. Now only 22K repair cost left
Now Lubeck, Koln-F220, Jaguar, Freccia and Saetta should be moved to a lower BR. Or you will you skip this as per usual Gaijin's half-baked solution?
It has barely changed anything...
"A bug that made it impossible to interrupt the animation of the player’s vehicle destruction replay while typing in the battle chat window has been fixed." Thanks! that that was annoying when trying to insult the guy who killed me :/
LOL but to be honest tho i agree with that change alot (i love scouting much and sometimes i need to chat if the guy im spotting have broken gun or engine so my ally wont hesitate and i get killed alot during this cause of my single digit IQ) and i get stuck on the kill animation when i really want to spawn again ASAP
This should be at the top of this article. I really don't like this bug, adds salt to injury
Very nice
Still waiting for the Mirage flight model to be fixed
Nice, can we know when planed economy changes will be implemented?
It's planned for sometime inside the next couple of weeks. Devs are just reviewing feedback at the moment.
Smin1080p, regarding naval RB: I hope they will reconsider the massive increase to repair costs to CR and BB's (It completely counter acts the increase in SL/time for high tier play)
when will traction get fixed, i cant climb anything anymore now
Very nice, great to here about the the improvements. For Fix №4 can you please fix my marriage, she's going to take the kids!
Yea 3E is joke
where´s the bad part? more time for WT now!
You should do "Its not fixed!" im sure you can at least have 50 articles ;)
Very awsome, I really like that you're taking the time to fix these smaller issues. One of the bigger thins that still needs fixing is hull aiming. You fix that and I'll give you a cookie :)
TY for this update especially the bradley LOL who doesnt like more options on that note tho in bugs i have a potato PC so i cant record stuff without having it play at 5-FPS so im constantly playing on UQL (old video card settings) so my FPS would pump up to 20-40 but when in this setting ADATS cant lock on heli and planes most of the times even in test drive, but can only lock on rockets and missiles, pls help if its on my end or a bug
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