System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 05.05.2021 (2.5.1.111/2.5.1.108 - Xbox)
Aircraft model, damage model, characteristic and weaponry changes:
- Ju 87G-2 — a bug has been fixed where the “Airbrake on/off” warning might be displayed.
- Saab A32A — the ammo capacity for the Аkan М49 guns has been specified to 720 rounds (180 per gun) (report).
- Saab-105G — a bug has been fixed where rockets might appear on the same pylon with suspended gun pods.
- PBY-5 — bomb drop order has been specified.
- Su-2 TSS, SM.91, B6N1, B6N2, B6N2a, Tu-2 (all series), TB-3 — the firing angles of turrets have been specified.
- Yer-2 — the visual display of 50 and 100 kg bombs has been fixed in the suspended armament menu.
- М129 grenade launcher — a bug has been fixed that prevented the grenade launcher from overheating (report).
- NS-45 gun — dispersion under overheating has been corrected.
- М4 gun — overheating time has been reduced.
- Sk.60b - a bug has been fixed that resulted in the overestimated parasitic drag for pylons with m56d and m49/56 rockets.
Ground vehicles model, damage model, characteristic and weaponry changes:
- SU-85M — a bug has been fixed that allowed a driver's hatch to be penetrated by an uncocked APHE shell.
- M26A1 — the incorrect thickness for the internal part of the mantlet has been reduced from 203 mm to 25.4 mm.
- Tiger II (10,5 KwK) — the position of the centre of gravity has been specified. Previously, the tank was slightly trimmed to the rear.
- Sherman Vc (Italy) — the weight has been reduced from 37.1 to 35.3 tons. Previously, the weight was calculated with additional armour that was lacking in this model.
- Type 16 — recoil length and impulse has been reduced (report).
- Pz.35(t) — transmission operations have been specified. The reverse gear number has been increased to six. Now the tank can drive forward and backward at the same speed.
- Ho-I, Chi-Nu, So-Ki, Ta-Se, Chi-Nu II, Ho-Ro — a bug has been fixed where the tank had combat speeds.
- M3A3 Bradley — a bug has been fixed that prevented rocket type switching.
- M3 Bradley, M3A3 Bradley, ADATS Bradley, XM8 — transmission operation has been specified, gear ratios have been corrected.
Naval fleet model, damage model, characteristic and weaponry changes
- IJN Sendai — deck armour thickness has been corrected on the info card.
- IJN Kako — depth charges have been removed from the x-ray mode.
- The overestimated damage of the remote fuse charges for the Breda-Bofors type 107 40mm/70 gun and MEL58 40mm/70 gun has been corrected.
Other
- Game interface navigation when using keyboard arrows and gamepad D-pad buttons has been improved.
- A bug that caused the keyboard layout to no longer be displayed on the login screen has been corrected.
- A bug that sometimes led to it being impossible to change the nation in the hangar after completing [Enduring Confrontation] missions has been fixed.
- A bug that made it impossible to interrupt the animation of the player’s vehicle destruction replay while typing in the battle chat window has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.