System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Testing of the missions for the new PvE game mode
We are starting to work on a new game mode for ground vehicles! It features story-driven PvE missions that you will be able to complete with your friends.
The test is available for everyone from 13:00 GMT on the 22nd of March until 13:00 GMT on the 24th of March in the Events and Tournaments tab.
We invite you to try the first 3 missions of the game mode:
- Eastern Front 1941 (Poland) - German Pz. III F’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank II or above.
- Eastern Front 1943 (Fire Arc) - Soviet Т-34-57’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank IV or above.
- Middle East 1973 (Sinai) - US M48A1’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank V or above.
Scenario of the test missions
Each mission consists of 3 stages: offensive, clearance and defense.
- As part of the offensive, your team must break through to the capture zone, while destroying the forces of the defending AI opponents which have anti-tank cannons and ground vehicles.
- The cleanup stage will take place on the city streets. At the end of it you will have time to prepare for the most important part of the battle.
- In the final phase the enemy will try to re-capture the city in a massive offensive. Enemy vehicles that break into the city will take the advantage scores until you will destroy them. You will lose if you allow the enemy to dominate the city.
Game mode mechanics
- Testing will be carried out in AB game mode.
- In a mission, the player will receive a vehicle with a preset crew level and all modifications except artillery support.
- Economy and achievements in the missions are switched off. There are no additional or other special awards in this testing phase.
- The test may be closed ahead of schedule for technical reasons.
We plan to improve missions based on your feedback and test results. We also plan to add random events and secondary tasks, introduce new game mechanics and also develop a few more scenarios.
Read more:
Comments (199)
It would be cool if you fixed the bug where when the A-129 International spawns in it tips over and breaks it main blade
I am excited for this. For people saying it would be nice to have it in RB mode. Its a testing phase, most likely you will have the option to choose the difficulty just like for air missions. As long as the rewards are not 750 silver lions for 30 minutes of gameplay and 1000 research points, I am pumped.
sounds very interesting. but i hope an rb version will be avaiable ♥
Please make it at least RB. Or let people choose which settings they want. AB physics just drive me crazy and keep me from playing any of the PvE stuff thats currently in the game (and Heli EC).
Work on the WWM instead! The last one was amazing! Everyone loved it. Bring it back and make it perma! NOW! thank you
This is an interesting idea, but personally I'd be much more interested in seeing a tank mode with unlimited respawns such as Ground Enduring Confrontation. There's not really a need for another ground PVE mode at the moment.
Nice,we need more PVE map and task.
I like this new direction, as of now I have yet to tried it. But I look following in playing it later today.
"Testing will be carried out in AB game mode" Ah... ok... *goes back to watching TV instead of actually playing the game* Seriously Gaijin... when will you realize that the ONE big advantage you have over your competitors is the realism aspect. Stop trying to push AB on your players.
dont like how stupid bots are but then they one shot you through trees and bushes. The concept is decent I like how theres AT guns and such, thats what needs to be more in this PVE mode. Also more scripting or dynamic events. It shouldnt be all the same every time and more broader scale would be better insteed 4 players only. The "defenses" need work too the trenches are too simple and generic with little to no cover to them. I would love to see infantry too as AI. More soft targates to shoot.
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