
System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Testing of the missions for the new PvE game mode

We are starting to work on a new game mode for ground vehicles! It features story-driven PvE missions that you will be able to complete with your friends.
The test is available for everyone from 13:00 GMT on the 22nd of March until 13:00 GMT on the 24th of March in the Events and Tournaments tab.
We invite you to try the first 3 missions of the game mode:
- Eastern Front 1941 (Poland) - German Pz. III F’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank II or above.
- Eastern Front 1943 (Fire Arc) - Soviet Т-34-57’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank IV or above.
- Middle East 1973 (Sinai) - US M48A1’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank V or above.
Scenario of the test missions
Each mission consists of 3 stages: offensive, clearance and defense.
- As part of the offensive, your team must break through to the capture zone, while destroying the forces of the defending AI opponents which have anti-tank cannons and ground vehicles.
- The cleanup stage will take place on the city streets. At the end of it you will have time to prepare for the most important part of the battle.
- In the final phase the enemy will try to re-capture the city in a massive offensive. Enemy vehicles that break into the city will take the advantage scores until you will destroy them. You will lose if you allow the enemy to dominate the city.
Game mode mechanics
- Testing will be carried out in AB game mode.
- In a mission, the player will receive a vehicle with a preset crew level and all modifications except artillery support.
- Economy and achievements in the missions are switched off. There are no additional or other special awards in this testing phase.
- The test may be closed ahead of schedule for technical reasons.
We plan to improve missions based on your feedback and test results. We also plan to add random events and secondary tasks, introduce new game mechanics and also develop a few more scenarios.
Read more:
Comments (199)
AB? Well, not for me than
Your new event is broken like all russian tanks we kill everyone but they decap and its like lose for us
I think it would be nice for this new gamemode to have an option to play in RB, as a lot of players including myself prefer RB over AB. It would also offer a new level of challenge for people who like AB and haven't yet tried RB, especially with the economy being turned off for the testing phase.
They are working on it! It's in AB mode for testing purposes.
Not bad, but it could be better, especially the Unit Spam which is not very great for randoms, I would recommend that you take a page from AW and their PvE Ops and put a semi historical spin.
This is the first dry run, still alot to do. Just a test to see what everyone thinks. ;D
you keep on adding and working on new things and that always make the servers ``not responding`` or unstable, very annoying!!!!
Have you played recently? They fixed the servers, now 0% packet loss plus ping is great if you are on the correct servers ;-)
So does this mean that after the testing will we actually gain SL and RP from them cause I don't think many are going to bother if it wont testing is different from full release it would be nice to get a decent reward from them make it a little easier to grind tanks as well ground AB/RB matches are just a waste of time ending in snipe fests and the assault modes are 80% losses due to AI aim-bot.
Id say its actually pretty fun, although the ai is bugged and they phase through reality constantly
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If you're gonna blatantly steal the shell animations from AW, steal their PVE as well. Because this no ammo refills endless AI spam snoozefest is utter shit, the only thing worse is the current PVE. Oh, and don't forget to steal the rewards mentality from AW, you know, where they actually fucking give you the amount of XP and money that represents the effort you've put in, instead of making you grind your ass off for 1 hour to get the SL's worth of AKF'ing for 5 minutes in PVP. Make PVE viable.
Wut?
RB/Sim would increase popularity, and drastically improved ai would make it actually really fun.
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