- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the War Thunder "Ixwa Strike" update we will be introducing a new location for mixed battles, tentatively called "Seversk-13".
The abandoned Soviet military town of Seversk-13 and its environment will become a new battleground for the armoured vehicles and aircraft of War Thunder with the release of the “Ixwa Strike” major update. The central zone in the location is an area near the cultural centre, surrounded by administrative and industrial buildings. It is adjacent to a residential zone of late Soviet paneled prefab buildings and a small garage cooperative. Plenty room for hide and seek style gameplay.
A park area with architectural objects in the style of the late 70’s flows into a suburban environment with hills and small groves. Running north to south on the location’s map, there is a section of highway that will allow players to quickly break through to the control point outside town, but is easily targeted by snipers from both teams.
Attack aircraft can freely work on targets outside the urban areas, but watch out for anti-aircraft guns that can easily be hidden between buildings or in the park area in bushes. The hills on the approach to the location are able to shelter helicopter guided missiles to their targets.
Welcome to Seversk-13, a new location for mixed battles in War Thunder! Battles in the new map will begin with the release of the "Ixwa Strike" update very soon - stay tuned!
The War Thunder Team
Comments (59)
nice T6 design,but T3 size again.Don´t wash your maps at 90 degrees in the washing machine....
5km away from airspawn to the battlefield... yikes
Wouldn't mind top tier having big maps if they didn't shove them down everyone else's throats too. Fields of poland in T2 and Ground Zero when you don't have a single NVG vehicle is just not worth the time playing. Either limit these top tier maps TO top tier or give us more bans and dislikes so we can do it for you.
Would be cool if you just made maps bigger: longer play times, more on stake and maybe add a new game mode instead of the usual A.B.C capture gameplay.
. yes
Plz gib team deathmatch, having the game's victory/defeat to a bunch of arbitrary circles is really unfun.
Walmart chernobyl.
When you order Chernobyl on Wish
Map looks fantastic and could be fun if scaled up by x2 (For higher tiers)
Nice! Based on the devblog gameplay, this looks like a great map for both long distance engagements and CQC!
When its 2 cap zones they are 700m away. The maps longest range x or y axis is 1425m or so not accounting for out of battlefield. the longest engagement zones are really about 600-700m from what I could tell which isnt really long distance (long distance is maps like the large sinai/poland/east europe map with the ability to fire 1-3km at targets.
should have add 3 km per side and that would have been perfect
Yes, exactly what everyone wants. Another fields of Poland only with even less structures. *sarcasm*
Alexsis8, Yeah, reserve-tier map with sizes of 500x500 meters is way better.
Object 279 finally finding it's home :)))))
Wait, it doesn't look like the Moon!
That's pretty cool
So, city map, but with only one city block, when the remaining part of map is fields, nice.
Gotta love having absolutely no cover at all. Totally love suicidal charges where enemies can shoot at you from multiple km.
Alexsis8, Pretty sure this map isn't even "multiple km" across, 1 at best.
This would be one of the worst maps in any other game but sadly WT maps are so bad that this one will likely be on of the best
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