- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The upcoming War Thunder update will see three new modifications of the legendary Russian tank being added to the game – the 1989 T-72B build, the 2011 T-72B3 and the latest 2016 T-72B3 build!
War Thunder tank commanders should by now be well familiar with the Soviet T-72, which was the most-produced tank in the second half of the 20th century. The present modifications; the T-72A and the T-72B perform rather well in rank VI battles but struggle quite a bit against the top-tier Western tanks. This can be explained for a number of reasons: their average mobility, lack of modern ERA and fire control systems, and insufficient destructive power of the shells. Fans of the Soviet/Russian armoured vehicle tech tree had much to think about, mainly because of an incredibly wide range of available T-72 modifications, both developed domestically and abroad.
In the upcoming major update, three new modifications of the tank will be added to War Thunder, and this will promote the T-72 from its duties in the secondary offensive front to the hottest top-dog assault lines. Please welcome the 1989 T-72B model, the 2011 T-72B3 model and it is the 2016 T-72B3 researchable modification, that will put the T-72 on the closest-possible level to modern MBTs!
T-72B (1989)
What first and foremost separates the 1989 T-72B modification from the rest is Kontakt-5, a second-gen explosive reactive armour system. The ERA blocks fitted at the front form a single plane with the hull, unlike with Kontakt-1 which is already well known to players. The turret containers are positioned at an angle toward each other, thus forming the build’s recognizable silhouette, which has been a common sight at Russian military parades and in Russian news stories. Kontakt-5 provides a significant boost to the tank’s frontal defences against both HEAT and kinetic. The fresh set of armour will allow you to spring upon enemies head-on, but keep in mind the vulnerable spots at the front of the turret – you’d do well to turn the gun slightly away from your opponent while reloading.
T-72B3 and modification T-72B3 UBH
T-72B3, main battle tank, USSR/Russia, VII rank
Pros
- Up-to-date sight with thermal imaging
- All-sector protection from HEAT rounds
- Good mobility
Cons
- Slow rear speed
- Low vertical aiming angles
A basic modernization of the T-72B tank, issued at the beginning of the 2010’s. The major difference here is a new sight with thermal imaging, which makes night battles much more comfortable; no advantages in mobility and protection though.
In the second half of 2010’s, a new modernization program was initialized, the T-72B3 (2016), often called the T-72B3 UBH (abbreviation in Russian for “improved battle characteristics”). This modification is researchable for the T-72B3 in the game, and it improves the combat potential of the vehicle greatly.
First of all, it features a new powerful 1130 hp engine, a new gun stabilizer, as well as advanced “Relikt” protection with ERA elements. The hull and turret sides are additionally covered with anti-HEAT screens. These improvements bring the old good T-72 to a level with the most advanced MBT’s in War Thunder.
The War Thunder Team
Previous Development Blogs
Comments (412)
I have a Inside View in the HQ from Gaijin: "Statistic shows that Russian MBTs are WAY to underperforming against all NATO Stuff, xaxaxaxaxa, lets make them face more Russian Meme and Troll Tanks with better Armor Layout, way smaller Weakspots and Stock-Noob-HE Shells that can kill the Turret in one shot, xaxaxaxa. Gib Modern Tank Mod. from 2016." I think THIS is Gaijin in a nutshell.
F14 when
Testing 1 2 Testing
Hi there Kriegsmarine shill and fanboy here! could we get the devs up on Fleet first would be glorious too see the Tankers and Air Jocks get butthurt seeing they get salty at all of their shiney new toys at least us Fleet Lawds are Greatful for what we receive!
”All-sector protection from HEAT rounds “,I see, so how the F can the stock players pen this thing with HEAT-FS?
I am NEVER playing above 3.0 BR again. Never again, will I subject myself to such horrors.
You are all so blinded by the HEAT issue (reminds me of the Romans "give em bread and games and they wont notice we are robbing them blind") I have yet to read a comment about the fact that (and if i have this wrong correct me plz) they are giving 3 tanks as a modification. Why is it we grind though the same shermans, spitfires and so on that have only have say a small boost to speed that a mod on the old mod would do, , the Russians can get it as a mod. Three 262's why not 1 with 2 mods?
Gaijin it is a shame you do see how much i love and support this game, i have logged on for 1260 odd days straight, spent $1000's over the years Given vehicles and 100's of GE to not only friends but to random strangers its all there you can look it up in your records, i gave because I want to make others smile even for a day, I am not rich, I just have a simple life with no desire for more, so i give when i can (i dont like charities as they rip off what they claim to protect) so i give here...
I do feel however you guys could at least try for just say a month to decompress the BR's just as a test and also make all ammo at the SAME point in the research modification tear for EVERY country ALL get at tear 1, i have never understood why it is not this way and can only assume it is 1. for money (shame on you) or 2. you are bias to some countries (shame on you again) so grow a heart for your fellow players and be at least impartial
I just thought of what i can DO (or rather not do) to protest this HEAT issue... I will continue to give random players 5000 GE but now i will first look at their player cards and will NOT give to any player with Russian tanks, i feel much bias in the game already by gaijin (repair costs, position of what to research at what tear, what stock rounds they get vs others countries, other countries jets not rated at their proper limits and so on) my hope is that some stop use Russia till they fix ;)
Oh and Willies Jeep with 12.7mm AA on the back please, you know you want to ;)
Cool, I might try it if APFSDS is the stock shell. Not before.
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