- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)

In the upcoming economy update we will focus on the overly expensive repair of heavy bombers. Repair prices, awards for base bombing and costs for suspended weaponry will be corrected and all this will make flying out in heavy bombers much less risky and more affordable for average players. This will of course have an effect on any kind of bombing attack from all bomb capable aircraft.
In addition to the automatic balancing (manual adjustment being done regularly after major updates) of Battle Ratings in War Thunder, there is also an automatic algorithm that is responsible for the game economy. Among its tasks are also the adjustment of repair prices depending on the average earnings of the specific vehicles. Bombers possess base destruction as a unique goal which brings greater income, however, heavy bombers find themselves in a situation over time where prices for repair automatically increase to a substantial amount. This has made flying out in them an economically risky business for players.
Repair cost of some bombers will be reduced !
To solve this problem it would not be enough to simply reduce the award for base bombing and therefore the repair cost because even within one rank the aircraft may have very different carrying capacities which would result in a situation where lightweight bombers would receive a low amount of awards. We believe that the optimal solution is an algorithm that adjusts the award value for base bombing based on the current bomb load. This in turn will reduce the repair cost of some bombers and will not affect the total income of the vehicles even with a low bomb load in any battle result.
For example: a Tu-2S-44 (BR 6.0) with 2,000 kg of bombs will receive a decent award for successful base bombing and the B-24D-25-CO (BR 6.0) with 3,600 kg bombs in turn will not reflect twice the repair costs of the Tu-2S.
The algorithm will affect only awards for base bombing and will not affect other battle awards in any way. So bombers will still retain the ability to provide their pilots with stable Silver Lion earnings.
Full table
The data presented in the table is preliminary and may change during the development process.
We constantly revisit and revise economy changes and will look again at all areas. For now we plan to make these specific changes that affect all bomb capable aircraft at the beginning of October. We would be happy to receive your opinions and suggestions on this topic.
The War Thunder Team
Comments (380)
CHALLENGE: What piston plane from 4.0 to 6.0 could defeat a good BF-109 pilot? TIP: No one. On arcade the 109 is faster and turn best than 99% of planes. If they can be outturned it would be only to A6M5 and Ki-43, but none of then have the speed, climb rate, armor or firepower to face a treat against 109. While japoneses have the worst and slower 20mm with few rounds and will burn on the first shoot, the 109 has a lot of ammo, speed, armor and nose weapons that easily snipes from 2k++ OVERPOWER
If there was a bomber only game mode then this wouldn't be to bad, but now (even if the repair is less) because bombers almost always get shot down (at least at high tier) then they will be unable to pay repairs and get less RP. Also there is always the possibility that bombers get shot down before they get to drop anything which means they have to pay the repair for those battles as well. RIP Bombers
B-29 rewards decreased three THREE times! Good Lord! You really think it will help to keep players in the game? So literally everyone will fly those dedicated club-sealing, spawn-camping vehicles and nothing else? Flying bombers is painful enough; if you are lucky and fully upgraded you could score big, but not in every game, and there is no compensation for those stupid domination arcade maps. Why add so many bombers only to give zero initiative to flight them?
Bomber Spam is ruining Sim/Enduring Confrontations in anything above tier 2.
Are people even looking at the numbers? For RB I'm seeing an easy break even if not more for the long range heavy bombers if you hit more than one base. Please tell me if I'm missing something
A long waited fix!
Wow. Just wow. I think the only way Gaijin can show that they don't care about balancing the game anymore would be to post a giant "F you!" In the news. Looks like I won't be supporting you anymore, after spending $500 this year alone in game.
Sorry Gaijin, but I'm not buying your reasons. Why not be honest and say good players were making too much money bombing bases with SL boosters and making 300k per match and bad players were losing too much money playing/upgrading bombers.
Gaijin, you must be math geniuses or something. Tell us more about your great, astounding improvements, so we can enjoy this game in more awe. /s Really, are you spitting at us and tell us it's raining? smh
by ajustments what u actually means is that all bobmers used to have high SL gains are now at least halved. GREAT. nicely done gaijin. Why dont u just cancel all the system related to SL and RPs, and just make every veihcle in game a premium? All players have to do then is pay. And that is what u want, right?
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