- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The VFW was an experimental German heavy SPAAG, developed and tested in the later stages of WW2. Although the project was eventually abandoned, War Thunder players will have the chance to obtain this unforgiving tier III German heavy-hitter as part of the upcoming ”Battlefield Engineer” event!
Briefly: An experimental WW2 open-topped German heavy anti-air vehicle, fitted with the powerful 8.8cm FlaK 41 cannon.
The VFW was the first of several projects of the Krupp company to mount a heavy anti-air gun on a mobile armored chassis. This initially developed version, which mounts the 8.8cm FlaK 41 cannon onto a heavily modified Panzer IV chassis, was created in 1944.
Initial tests of the vehicle were performed throughout 1944. However, apart from tests producing mixed results, it was lacking interest that eventually led to the project’s ultimate cancellation later that year. As a result, the VFW never left prototype stage and only a single experimental vehicle was ever produced.
Although the VFW was by design a heavy anti-air vehicle, in game, it’s more likely to fill the role of a lightly protected, but mobile tank destroyer of rank III with premium status.
You can raise the armoured boards by choosing the appropriate modification in the hangar - this will increase the crew protection but will deprive the vehicle of the ability to conduct circular fire.
Fitted with the powerful 8.8cm FlaK 41 cannon and its respective potent ammunition selection, the VFW can comfortably knock out any opposing ground vehicle that it can meet in random battles. The major trade-off here is protection however. The VFW is by all means a so called “glass cannon”, meaning it’s hardly able to sustain damage whatsoever. This is unsurprising when considering that most of its crew is highly vulnerable to incoming fire and shrapnel, due to being situated within the exposed open fighting compartment on top of the hull.
Nonetheless, the VFW will remain a highly effective tank buster, thanks to its excellent 88mm cannon and should by no means be underestimated by its opponents for simply lacking armor. Those that do will unlikely live to convince others of doing the same. Look no further than this premium beauty if precision long-range shooting is your cup of tea!
Previous devblogs:
Comments (143)
Tf is this thing?
ur mom xd
Was wondering when the Brave (Not So) Little Toaster would be added. Am a bit confused, though. All the comments telling people to "read the devblog" about whether you can raise or lower the shields is just confusing; will you be able to do it in battle, or is it something you have to choose beforehand in the hangar? I guess changing turret traverse arcs on the fly could be an issue to code, but otherwise, I don't see what the problem would be with doing it in-battle.
Very sexy tonk , germoney suffer no moar!
why is it brown.... it should be grey
oh boy a flak bus!
nice to see some love towards lower tiers, thanks devs
who here is going to have the shield down far more than having it up? I know I will.
oh you better believe I'm gonna be working towards the combat toaster.
棺材板?!
when will the germans get the long 8.8 tiger? the ruskies have the 122mm kv, it was the same 1 tank experiment... but sure the german cant have it or if they will ever get it, it will be like 8.0. or when will the germans have the e50, e75? ohh, never, the germans can only have papertanks that can easily be penned right through the turret
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