- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Challenger 2 and rank VII armored vehicles
The highly anticipated update 1.87, which will bring War Thunder even closer to modern warfare, is just around the corner. You will see new rank VII armoured vehicles and many other novelties for aircraft and fleets. Be sure to follow the news!
Rank VII Armored Vehicles
Update 1.87 will introduce even more armoured vehicles that were created and in service during the ‘80s and ‘90s of the twentieth century, and well-known for participating in armed conflicts of that period. Soon, we are going to give a detailed account on this tech in our Developer Diary, so stay tuned!
Since many of the tanks in our game also belong to the third generation MBT in terms of their technical specifications and combat effectiveness, we will make some changes to the battle ratings and rank positioning of some tanks in the V and VI ranks to better balance the land and combined battles in War Thunder.
Developed in the mid ‘80s as a successor to the Challenger 1, the Challenger 2 entered service in the early ‘90s and continues to serve with the British Army today. In the upcoming update 1.87, War Thunder tankers may look forward to the opportunity of commanding the most modern MBT fielded by the British Army!
Briefly: The successor to the Challenger 1 and the most advanced MBT presently in service with the British armed forces.
Work on developing a successor to the Challenger 1 began only a short time after the vehicle entered service with the British armed forces. Already by the mid 1980s, the Vickers company had developed a new MBT as part of a private venture. After requirements for a next-generation MBT have been issued, Vickers immediately submitted their design on the new Challenger 2 to the Ministry of Defence. Having briefly considered the adoption of the M1 Abrams, the Ministry decided to proceed with the Vickers design by ordering the construction of a prototype Challenger 2 for testing and evaluation. The Challenger 2 passed evaluation and met expectations even when put through comparative testing against contemporary MBTs of other nations, such as the American M1 Abrams and German Leopard 2. Satisfied with the test results, the Ministry of Defence adopted the Challenger 2 and placed the first production order in 1993, with the initial batch consisting of 127 tanks in addition to 13 trainer vehicles. The first Challenger 2 tanks were delivered to the tank regiments by 1994. The Challenger 2 participated in several operations during the ‘90s and into the 2000s, ranging from peacekeeping missions on the Balkans to military interventions in Iraq. A number of Challenger 2 MBTs have also been exported to Oman, with this nation being the only operator of the Challenger 2, besides the UK. Production of Challenger 2 tanks seized in 2002 after all pending production orders were fulfilled, with close to 440 vehicles being produced. Since 2008, Challenger 2 tanks have constantly been undergoing modernization work, with a number of upgrade packages being developed. Thanks to these upgrades, the Challenger 2 MBT is expected to serve with the British Army well into the future.
In War Thunder, the Challenger 2 will be a new addition to the top ranks of the British ground forces tree and among the first vehicles to be added to the game as part of the new rank VII for ground forces, being introduced with update 1.87. Being built on the basis of the Challenger 1, the Challenger 2 features many similarities with its predecessor, but introduces several improvements at the same time as well, allowing British tankers to transition from one vehicle to the other almost seamlessly!
Although the Challenger 2 is fitted with a new L30A1 cannon, compared to the L11 found on previous machines, the cannon is still a rifled one as British doctrine continued to emphasize the importance of the ability to fire HESH rounds. As a result, the L30 cannon shares a good deal of its ballistic properties with its L11 predecessor, with the exception that it’s able to fire newer and better performing sub-caliber rounds.
Firepower is not where the similarities between the two Challengers end though, as mobility is very comparable between the two vehicles as well. The Challenger 2 retains a 1,200 horsepower V12 diesel engine, although the exact model differs from the Challenger 1. As both vehicles have a closely matched weight, it comes to no surprise that the Challenger 2 matches its predecessor in mobility, being also able to reach a maximum speed of 35 mph (56 km/h) under ideal conditions.
The major difference between the two vehicles however, is armor protection. Although the general layout remains similar, with emphasis still being put on extremely thick frontal turret armor, the Challenger 2 is fitted with not just more, but also a newer type of Chobham armor, providing the vehicle with more than 500mm of protection against kinetic and over 900mm against HEAT rounds. However, the hull of the Challenger 2 not only retains a similar protection level as that of the Challenger 1, but also inherits some of its major weakspots, such as the thinly armored lower glacis plate.
Overall, the Challenger 2 will provide British tankers with a new, but familiar feeling MBT, which features some crucial improvements in firepower and protection in particular. However, as the vehicle retains identical mobility as its predecessor and inherits its general armor layout and design philosophy, the Challenger 2 will remain a second-line support tank, rather than a frontline brawler.
The Challenger 2 will charge into War Thunder ground battles with the upcoming release of update 1.87. In the meantime, be sure to stay tuned to the news for the latest developments on the next major update coming to the game. Until then, happy hunting tankers!
Comments (424)
We need some tuning at RP gain , or it will take too much time to unlock something at rank VII.
Lol, at April fools Leo 2A5 was 13.0 and rank VIII. Currently Leo 2A4 is 10.0 and rank VI. You should really decompress BRs. Because there is a 3.0 BR gap between two sequential models. Your initial plan was good and not compressed. Currently 6.7-10.0 should be stretched to 6.7-12.3. T90 was rank IX, as should this Chally be too.
Maybe You devs at Gaijin should give World War 2 vehicles a little more love, or giive us some works or new gamemodes
No komred, ww2 vheicles don't make much money ))
That means you MUST give us RANK VII JETS! ALL HAIL THE F/A-18C Hornet!
Su-25 when?
Thanks for letting me know I should stop playing Ground forces until the next RP balance comes along...
Don't release this until you have something for every nation in the game, don't make the same dumb mistakes you did with the release of KPz/MBT-70, Helicopters and Supersonic jets, give every nation something and keep the game balanced.
I have mixed feelings about this. This thoroughly moves away from the "we need hard/verifiable data" aspect that Gaijin has used for so long. On the other hand, with any claim to anything other than "best available" estimates thrown clearly out the window, this means we can now emulate the M1A1HA/M1A1HC/M1A2/M1A2SEPv2, T-72B/B2/B3, T-80U/UB, T-90A, Leopard 2A5/A6/A7+, and the Type 10 for their respective nations. Also 4th Gen. Jets and Guided missile destroyers.
Nobody asked for this. This game needs new game modes, new progression system. Balance changes. THIS IS NOT WHAT ANYBODY WANTS OR NEEDS.
Oooo look at all the crowds of excited people.... Oh wait, they've all left because they've realised the pattern of disappointment lol. You've literally removed my love for so many vehicles because I've banged my head against a brick wall with trying to play them in a game that doesn't give a damn for realistic or varied scenarios. There is literally no reason to play UK top tier. They're technically a mess generally, and they don't fit in your little model. Just stop adding new tanks for them
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