- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
American Desert, a new location for combined battles, will be released in War Thunder update 1.81. When creating this location our artists and designers were inspired by images of small towns in the US Southwest and the romantic style of the 60s. We used Page, Arizona as the inspiration for this location’s visual style. We’ve created many new assets for this location, including plant life, automobiles, and buildings that are characteristic of the location, as well as animated fire hydrants that shoot columns of water into the air if you drive over them.
The battles for this location will take place among the one- and two-story buildings typical of an American small town. There are a couple of small lakes and highways in the surrounding area. The town’s main square has four access points, as well as a few other firing locations. Another flashpoint for future battles is a residential area with small homes that are too small for even medium tanks to hide behind. Some areas can also be fired on from outside the town, where snipers can hide among rocks and small cliffs. The third capture point is a railroad station, and an animated train will drive down the tracks during battle. Tank commanders can destroy the train with gunfire, and the train itself can also ram tanks if they get in its way.
American Desert will be the first American location in War Thunder. We hope you like the simple, heartfelt style of a 1960s American small town.
Check other devblogs:
The War Thunder Team
Comments (243)
It might be historical location but i doubt any battle in ww2 and after happen there. I am against adding this map.
Neither were there battles in which Leo 2A4s fought M1 Abrams.
Sure it looks nice, but I would rather have more Italian, Chines, Pacific Islands or Korean historical locations for ground battles. Otherwise this is a nice map for arcade
wait a minute. in the latest shooting range you said that places like this wouldn't be added. that you only add maps that are of real places where battles took place in real life. im not against this at all. but you guys did say you wouldn't add this type of map
wolverines
We need to defend ou home now cowboy
The visuals of this map look so good, I hope you guys overhaul other maps too since half of the maps still have low quality textures found in them
Are we going to see any more maps that are mostly open fields
well,i like big maps⊙▽⊙
I smell a future with attacking armored trains, and i hope for that
Dear developers, will you focus on fixing the draw distance? or at least add an option for improved draw distance for shadows-details-grass etc. The game looks like shit. Thanks
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