System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Developer Commentary
We invite you to watch our 'Developer's Commentary', where Kirill Yudintsev, Creative Director of Gaijin Entertainment, discusses the current status of the development of War Thunder, and shares his thoughts on the latest War Thunder Update: 1.77 "Advancing Storm"
The War Thunder Team
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Comments (177)
I'm very pleased to see that you guys are still working on new era jet experiments and happy to see that you are also working on helicopter ! But i have a suggestion to make, i think that Air RB need some rework in terms of gameplay, it would be great to add a variety of new objectivs and missions ( attack a train/ cover it, one team have to cover a formation of bomber/the other have to attack). Keep the great work guys ! Oh and move that yak 23 at 8.0 and give us a mig 23 !
Since Kirill mentioned balance: I think the whole BR system needs an overhaul from top to bottom. Probably end up with lots of vehicles clumped together in the same BR range with some empty gaps in between. But the game will be better for it.
...and still nothing about Italian Tanks?
We need the Vulcan bomber ;) Wasn't the Vulcan operational before the G.91, which is in the game? Anyway, 1.77 is awesome and the graphics just keep getting better. Can't wait to see what the future will bring!
First,fix top tier matcmaking or balance it.
I want devs to comment on these problems if the feedback is important: 1. Grass turn off ability. 2. Spawn abuses 3. FPE/Repair ability implementation instead of grinding. 4. Horrible grinding and SL earnings in GF 5. why we dont have 0.7 BR spread for MM instead of 1.0?
Thanks for this video Gaijin! Nice to hear what you are working on. Just a question. Will we get more hurricane variants, like the Mk IIA. And also the abillity to open the cannopy on the Hurricanes?
So a challenger with 100mm less ke protection than whats advertised is considered balance for gaijin nowadays? Congratz guys! What kinda logic is that: ' If you dont like it dont play with it'?? This isnt about liking or not liking. This about the balance you always speak of and right now we have a weaker armored challenger. Can any developer honestly answer why is chief mk 10s stillbrew is stronger than chobham on challenger? And apfsds ammunition in the turret exploding? Way to go.
Here is my feedback and my opinon. I would like to see the Abrams moved to 9.4 BR so my a1a1 has a fighting chanse. Its becoming a hangar queen as i seem to meet Abrams in almost every game and is seldom down or "normal" tiered.. I do love the new round for the a1a1 though. It helps alot against its old nemesis the T-64(A) Abrams is a difficult but far from impossible advesary for my 2k even if i too would love to see a proper leo 2. I cant comment on how other 8.3 tanks fair against the Abrams
Just wanted to say, Thank you for making this Game. I think sometimes the sheer amazingness that warthunder is gets lost in squabbling over the, in comparison to other games on the market, minor problems. Dont get me wrong Warthunder is not perfect, it can feel far from it sometimes, and these problems should be adreesed, however i think its also important to appreciate just how much joy warthunder has brought to us.