- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The gun stabilizer is a system that improves the tank gun’s aim at the target and preserves (stabilizes) its aim even when the hull vibrates during movement, which allows it to perform effective aimed fire during vehicle movement or when temporarily stopped.
Reaction time and accuracy between target detection and effective hit draw the line between life and death in tank warfare |
Currently a stabilizer on specific tanks is simulated with a generic high vertical guidance (elevation) speed on the gun - which, of course, makes firing on the move or after a short stop easier, but still this does not provide a real simulation of stabilizer and fire control systems. After the introduction of the accurate stabilizer simulation, the vertical guidance speed on specifically equipped vehicles will be reduced to real life values.
This new feature will increase realism on machines historically equipped with a gun stabilisation system |
The stabilization system for tank guns will be enabled by default for all armored vehicles on where such systems were historically installed. For tanks with the ability to aim the gun using a lever, by default the gun will aim as before, with the help of the aiming mechanism. The button to enable the stabilizer on such tanks will unlock the gun and enable stabilization mode.
The first stabilizers appeared during the Second World War – unilateral stabilizers were installed on several models of the M4 Sherman and M3 Stuart tanks. These devices possessed far worse stabilization capabilities than modern stabilizers, but nonetheless provided a means to aim fire on short stops, quickly restoring aiming and also to fire when moving at a low speed. Tanks with a low-caliber gun (for example the British Matilda, the Czech Pz-38t and certain Japanese vehicles) had the ability to unlock the lifting mechanism and aim the gun vertically with the help of a lock rest.
At the same time, because the gun was balanced in pins, when the tank was moving slowly it also achieved a stabilization effect, and could fire effectively against targets at short range. The gun stabilizer became an industry standard in tank design in the post-war years, when the complex electromechanical system of dual-plane stabilization became capable of holding a target in the sight even at a significant speed and with a serious lean on the vehicle’s hull.
On ships, gun stabilization was widespread during World War II, even for anti-air guns. They could also stabilize on three planes, compensating for swell. The ability to fire effectively whilst moving makes gameplay on vehicles equipped with gun stabilizers more fun and more dynamic.
Comments (126)
Its time to make the Sherman ready!
since on tigers and panthers the suspension was the stabilizer (stabilizing the whole hull) will this be integrated too?
Suspension stab. is different than gun stabilization. The Tigers and Panthers did not have a gyroscopic stabilizer, and as such most likely will not.
Yesssss. You guys kick ass. Hold the Cadillac down and the main gun stays on target. Maybe a LRF next?
another enemy to ww2 tanks
Will T-10M also get this feature? Due to its very fast turret up and down system. Just wondering
about time the Type-74 and STB-1 receives a proper Stabilized gun
Fantastic!
Kudos Gaijin, a welcome change. Always felt off to have to stop for getting an accurate shot. This will add more viability to British tanks and other light tanks that rely on speed.
Hi gaijin today i played kv 85 and panther D shot me throught the house how is that possible when will you fix this? Keep up with good work the game is great i love to play it😁
too bad American MBT wont have this.. =( RIP M60 and M60A1
just means that the M60A3 will probably make an appearance!
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