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- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
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- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
As the jet age of aviation arrived, it immediately became clear that previous anti-air guns were incapable of countering jet-powered aircraft. Various countries began to design self-propelled anti-air defense systems capable of detecting, firing on and destroying fast-moving targets at various heights. In War Thunder 1.63 Desert Hunters, we're introducing some of the most famous self-propelled anti-air guns of the post-war era. We've already told you about the American M163 Vulcan. Next in line is the legendary Soviet ZSU-23-4 Shilka anti-air gun!
Named after a river in the Far East, the Shilka was the first series-produced anti-air artillery system with liquid-cooled guns. Before the 1960s, all Russian anti-air systems had air-cooled guns, and this had a pronounced negative influence on their firing rate. Designed based on the ASU-85 already so familiar to our players, the Shilka had an armored turret housing four liquid-cooled 23 mm autocannons, allowing the vehicle to direct a true river of fire toward the enemy – up to 3,400 shots per minute!
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Modern radar equipment allowed the Shilka to effectively engage air targets at heights between 100 and 1,500 meters, ranges of between 200 and 2,500 meters, and flying at speeds greater than 1600 km/h. The Shilka was produced in large batches from 1962, and numerous improvements and advances were made to its components and assemblies over time. Even now that more modern artillery systems have replaced the Shilka, the ZSU-23-4 remains in service in several countries (though primarily for destroying ground targets).
In War Thunder, the Shilka is designed to destroy high-ranked jet-powered aircraft – its high rate of fire, fast turret rotation and good vertical aiming angles allow it to take care of any air target at low altitudes with ease. At the same time, don't count on the ZSU-23-4 making a good anti-tank platform – of course, a volley of armor-piercing rounds into the side of a Leopard or other lightly armored vehicle is guaranteed to send its driver back to the hangar, but on the whole, the Shilka's armor-piercing shells are ineffective against ground targets. On top of that, the vehicle's armor is just 9-15 mm thick, meaning that it's best to steer well clear of the enemy tanks.
The ZSU-23-4 Shilka will make an excellent defender for its team against high-ranked air targets. Keep its strengths and weaknesses in mind to make the best use of it on the battlefield. See you in battle in War Thunder 1.63 Desert Hunters! Good hunting!
The War Thunder Team
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Comments (251)
Why SSRS AA is always better than USA while vulcan only shot 3000 RPM, shilka 3400 RPM some kind of joke? :)
Cause USSR was way ahead of NATO in military tech and especially in development of anything that had armor through the entire Cold War?
Cause USSR was way ahead of NATO in military tech and especially in development of anything that had armor through the entire Cold War?
Whelp, more SPAA trolls, as if we didn't have enough of those already. GG devs, GG. It's almost as if you don't play your own game....
I bet you guys are going to wait until friday to give the German AA fans the "Flugabwehrkanonenpanzer Gepard"... Or WILL YOU? :D also Daka. Alot of Daka.
The Americans have a minigun...? QUICK COMRADE MAKE AN EQUIVALENT!! Oh Russia, never change
It was Cold War. You either had to have an equivalent or a better weapon to the enemy's to keep the enemy at bay and make them think twice of attacking you. Aka "deterrent". If you were the underdog in technology you were pretty much dead. USSR led in armor tech (and plane tech) through the entire Cold War, btw.
Now to wait for the Gepard and the Leopard will be entirely useless... gib HVAP ))))
just wondering is that a new sound for all russian 23mm or on just that AA?
Just what we need, more SPAA... It's not like they already ruin the game or anything... What really irritates me is that gaijin is fully willing to add the zsu-23, which does not belong and or is going to be OP like the 57, and they haven't added an Italian plane since LAUNCH, and we only get 1 or 2 Japanese planes a year. Not to mention the abcense of French, Romanian, and other nations in the game. Please, add just 1 Italian plane. It's really not that hard.
There supplying the demand, and not alot of people demand Italian, Japanese planes plus we really do need high tier aa. my zsu 57 aint gonna stop them sabres with the gun its got.
new tanks and planes, but where the ships at, after gamescom everything about ships went silent DX and plus i pre-ordered ships
Emm gaijin question: ¿Take longer to put tanks into the Japanese branch? Since only missing them
Finally! Now we only need T-55-105 and T-67 and the USSR will be great again! :)
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