
- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
With a stabilized cannon, add-on armour and an additional machine gun,
the Leopard A1A1 will become the new crown jewel among the German post-war vehicles. Panzer – Hurrah!
By 1975, the first independent tank design from post-war Germany had already seen numerous improvements since the first production batch (or ‘Baulos’ in German) was produced by Krauss-Maffei AG in 1965. West German engineers, well-aware that their country would be the first to fight if the Cold War ever turned hot, were under an immense pressure to keep up with the rapid development in tank technology displayed by the nations of the Warsaw Pact. Thus, with each subsequent ‘Baulos’ of the Leopard 1 approved for production, they added as many potentially beneficial technologies as possible to the design, without compromising the vehicle’s core concept.
As a result of this approach, in 1975 the German Bundeswehr operated a total of four different base model of the Leopard 1, ranging from versions A1 through to A4. Many of the improvements in comparison to the previous base model were minor, but others quite significantly increased the combat capacity of the Leopard 1 in different situations and circumstances. To ensure that all production batches could play an efficient role even against the most modern tanks of the Eastern Bloc, German engineers developed a standardized system of modernization for existing models, labelled the ‘Kampfwertsteigerung’ (lit. ‘combat value improvement’).
![]() |
![]() |
The Leopard A1A1, which will be introduced with War Thunder Update 1.63 ‘Desert Hunters’, resembles a vehicle after the second Kampfwertsteigerung in 1975 of the first Leopard model that is already present in game. Subsequently, the new top vehicle in the German medium tank line also inherits significant improvements from the series’ first Kampfwertsteigerung, A1.
One of the prime features of the A1A1 model relevant to our game is the ‘WaSta’. This device, short for ‘Waffenstabilisierungsanlage’, is an add-on module to the traverse and elevation mechanism of the tank’s 105mm L7A3 cannon and provides comprehensive horizontal and vertical stabilization. It allows the Leopard to efficiently fire it’s cannon on the move, significantly improving hit probability and thus lethality while playing one of its core strengths - mobility.
Download Wallpaper | 1280x1024 | 1920x1080 | 2560x1440 |
The vehicle also receives new tracks featuring exchangeable pads, which now include a set of ‘grippers’ to be installed during winter. In game, those gripper track pads are - as they were historically during summer - installed for storage on the upper front glacis of the vehicle, pleasantly providing additional protection against enemy shells. Furthermore, at each side of the vehicle just above the centerline of the road wheels, the German engineers have installed 5mm strong side skirts to increase protection against infantry weapons and shaped charges.
![]() |
![]() |
The most obvious difference between the new Leopard A1A1 and the already existing model, however, is the add-on armour mounted all the way around the vehicle’s cast turret. This spaced armour leads to a reduction in effectivity of small hollow-charge and HESH projectiles by causing premature detonation, for a very modest increase in weight. The additional armour provided by Blohm & Voss increases protection by 35 mm right in front of the gun mantlet, with additional 10 mm at the sloped cheeks and 20 mm at the sides and back. Coming at a cost of only 2.4 tons of weight for all new features combined, the total mass of the Leopard A1A1 is now 42.4 tons. Thanks to the efficient powertrain the vehicle is capable of maintaining its widely appreciated top speed of around 65 km/h. An added bonus is the extra 7.62 MG3A1 machine gun mounted on top of the turret, which can be used to deter enemy aviation or to combat weakly armoured and open-topped vehicles.
In short, the modernized version of Germany’s best tank in War Thunder to date will surely make any fan of German technology happy. Adding gun stabilization and additional protection to the already impressive set of features that is the Leopard, it is to become the new crown jewel of the German ground forces tree, rightfully taking its place as the new top vehicle in the German medium tank line.
Keep your eyes open for the Leopard A1A1 in Update 1.63 ‘Desert Hunters’. See you there!
The War Thunder Team
Previous Devblogs:
Comments (300)
For sacred Germany . . It's happening ! another Leopard-1 for my Leopard , now I shall have 2 Leopards Rarrr ~
yes now you can rek twice as much russian tanks and go cry when they add a russian tank to counter your leopard
So the stabilization system will be implemented? Or it's just there to describe the real thing? Because currently it's impossible to hit on the move or anything... :(
Its not impossible. Its difficult, But ive personally hit a few targets while on the run. not at extreme range, but at a decent range, NOt with a leo tho
Rogue_309, I know that, I mean the stabiliz. sys. worked by making most of the shots hit, not just random lucky hits, which you are describing (happened to me too ofc).
So... how many GE will this cost me?
none, but you will have to grind 320000 rp probably
gui_the_ace, Tier 5 end game are 380k. This thing should be at least 400k if there is any justice.
So I'm guessing this next update is the eye pr0n update? Because GD, Vulcan, Swingfire, Leo 1a1, Just... mmmmf
Let's hope for some Russian stuff, ZSU-23-4, ISU-152K, Object 279 (xaxaxa), T-64B, T-72 etc etc
LawrenceNL, No T64 or T72, but Object 430 and 432 will be ok.
So now that you are going to add '70s tanks why don't you add other jets? such as the f-4 phantom 2
First of all, the second batch was built around 1967, so not a "70's tank" quite yet. Secondly, the cut off date is different for tanks and planes for (to most of us) obvious reasons, but I'll list them here anyway: Planes developed long-range self-guided missiles which just don't fit in the scope of the game. Tanks didn't deveolop high-end technologies that are hard to implement in the game until much later. So technical cut off for tanks, year cut off for planes.
OddballE8, According to Gaijin this is the Leo1A1A1 which was an upgrade done to the first 4 batches of Leo1s in 1974.
great job ol' chaps! we sure need some more brrrrrritish fire powa!... this is british right?( ͡° ͜ʖ ͡°)
And Soviet (T-64 or Objekt 430 or T-72 Ural) and American. Otherwise it'll just be German Bias.
jackTIGR, T-64/T-72 would break the game. CHA vs Composite? I don't think so.
Does that mean other vehicles that should have stabilized main guns, will have them added as well?
I only ask one thing, will the space between armor layers ever be counted to protection? I know its hard to model but it would make the spaced armor truly effective.
its not actually modelled in game at the moment, there spacial armour model does not work and i can vouch for that on other tanks that have this partial space armour design
Do we get the DM43 (APFSDS-T) for the Leopard 1A1?
Isn't the Leopard 1A2 the first one to get a stabilized gun?
The Leopard A1A1 is an updated A1 to bring it more into line with the A2 variant.
Smin1080p, great thx