- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
From 14.00 GMT to 17.00 GMT on May the 10th, 2016
Ask your questions about War Thunder in the comment section below!
Dear Players!
Do you have a question about the development of War Thunder, that you'd like to put forward to the developers? We are sure you do - and here's your chance! Taking opportunity from the recent introduction of the Website Comment System, we'd like to give our players a comfortable opportunity to get in touch with us and ask the questions they are interested in the most!
The comment section is open for your questions from 14.00 GMT to 17.00 GMT on May the 10th. Your questions will be handled as quickly as possible, but please allow some time for our developers to answer - as you know, they have a busy schedule of adding new features to your favourite game!
Before you submit your question: Be sure to check out the Website Comment Rules as well as the additional Q&A Guidelines displayed below. In order to keep this Q&A productive for everyone, please understand that we reserve the right to remove any comments not abiding by those rules.
Depending on the interest and success of this new approach in Questions & Answer sessions, expect more of them to come in the future!
Q&A Guidelines:
- Any comment to this article must contain a question related to the War Thunder project, directed at the development team.
- All questions must be asked in the English language.
- Please do not ask multiple questions per comment, unless they are very closely related. Submit an additional question instead.
- Please do not ask marginal questions that can be answered easily by other instances (e.g. 'What is the objective of Ground Strike in Air Arcade?' or 'When is my bug report about XYZ being approved?'). Use the forums for such questions instead.
Questions are not publicly displayed immediately, but will be made visible as soon as a developer has answered them.- Upvote the questions that you are most interested in!
- Before posting your questions, try to read those already answered first, to avoid asking the same question twice.
- Keep your questions constructive, serious and in compliance with the Website Comment Rules. Thank you!
Comments (879)
Comments will be premoderatedCan we expect vehicles like the sd kfz 9 famo 88mm flak 37?
Will fix the leadindicator in arcade planes because its disapairing in low altitude... any future to able to change the color of this leadindicator not only just white with a black outline because i prty mutch loose this at dog fight in low altitude so like purple or red or green or somthing more visibile color
Will you add M36B and will it be premium ?
Is there any advance in the quantitative matchmaking in regular rb (both air and ground) limiting the number of bombers, attackers and heavy tanks?
Is the implementation of the infantry carried out in the future? What kind of form do you implement it in if performed?
Please remove reduction of penetration at angles.
......wat?
Its part of physics, you cant remove PHYSICS
Currently, tank interiors and crew members soak a lot of damage. Especially crew members soak up a lot of damage after dying. Are there any plans to change this? Such as reducing the armour value of turret, gun breech or removing the dead crew members?
When are we going to have corrected tank ammunition performance (particulary at the high tiers) there were several bug reports about them in the past months but not a lot of progress was seen in that regard (most of all APDS, 128mm, 90mm AP, M103 AP(BC), etc)?
In your article about WW mode there was spoken of battalion sized units. A battalion contains 300 to 1200 units (!!!). What is your server cabable of max player-wise now, can we see a max player increase somewhere far on the horizon of 2016?
It would contain that many soldiers, it would not contain that many units. 20-60 tanks depending on period and nationality
Will you ever put in other test planes like the pby4 or pby3?
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