- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 23.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 75.9 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Today we’d like to cover the improved aircraft damage models and new multifunctional display screens (MFD) that we’re preparing for the next War Thunder update.
More Detailed Aircraft Damage Models
Our work on each update not only involves creating new vehicles, but also bringing existing vehicles up to modern War Thunder standards. As you may have noticed, new aircraft and helicopters feature detailed renderings of internal modules and systems, with cues indicating what happens when a module is damaged. But all the while, we’re also simultaneously upgrading the damage models of existing vehicles to this standard. To achieve this, our model designers once again return to their favorite vehicles already conquering the skies of War Thunder. The developers study detailed blueprints, photographs to meticulously model and correctly place internal modules.
In the next update, we’re preparing detailed internals and improved damage models for over 80 (!!!) vehicles in the game, and we’re sure your favorites will be there too!
New MFD Screens
Yep, air combat is becoming increasingly complex. We’re always working on new radar systems, targeting algorithms, and of course, new advanced weapons. In the next major update, we’ll keep working on new screens and features for multifunction displays (MFDs) in aircraft cockpits so that you can use the new high-tech additions in an even more authentic way.
Among other features, pilots can look forward to LANTIRN targeting pod screens for the F-14B, F-15, and F-16 fighters, an ATFLIR pod screen for the some of the F/A-18 family members, a radar screen, and an AGM-65 air-to-ground missile screen for the F-4 Phantom II. Flight instrument and engine screens will be added for the Z-10 and Z-19 series helicopters, and the EC-665 Tiger will receive a weapons targeting page on the right display.















Comments (51)
Comments will be premoderatedThank youuuu for the better mfds
And yet still you will not add the right f4e cockpit? Seeing a maverick camera on the f4c cockpit is bizarre
2 crew members but with AESA? Are we getting the F-15E with AESA or the Advanced Eagle/Eagle II?
Its just the F-15E we have in game. The developers have confirmed not all of the elements may be final, as these are still work in progress renders. So changes can still be expected.
Would be nice if the F-4E got its in cockpit RWR that goes on the right aide of the dash that would be nice to see but i guess that wont happen oh well tue MFDs look nice though.
*side
please mean we have slew the gunners point of track (like maverick seeker head or targeting pod spot track) while not needing to switch views anymore
Do the detailed X-ray modules not dramatically increase file size?
when get a realistic crash damage physics ? this jets seems rocks
Update this week?
No.
So When will we be seeing the correct F-4E cockpit? to enjoy the lovely new screen (without the recycled F-4C cockpit)
Cool - can you disable the effects of the more detailed damage models in Air Arcade, maybe even ground? Or at least disable them till all the vehicles have them cause it gets infuriating that because y'all decided to say add the F-5's, that now I go head to head but auto-lose vs planes with older damage models just cause now they can hit critical systems in the nose they couldn't before. Or all the other nonsense one lucky shot hits randomly, and now I can't shoot, use ordnance or whatever else.
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