- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Improved Chaparral SAM will help strengthen the ranks of the US and Israeli ground forces trees when it comes to War Thunder in the upcoming major update!
Improved Chaparral, SAM SPAA, USA (rank VI) and Israel (rank VII)
Features:
- Two types of missiles to choose from.
- Thermal imager.
- 12 missiles onboard.
- Lacks armor protection.
Originally the Chaparral SPAA was designed as an intermediate option until the development of the Mauler air defense system was completed. However, due to the termination of this project, the Chaparral soon became a prospective air defense system project for direct support of land forces. After a series of major improvements and the replacement of the chassis from the Bradley to an army tractor, the Chaparral entered tests in 1965, and was finally commissioned in 1969. The Chaparral received modernization throughout its service life, and was in service with the US Army until 1998. Aside from the American service, the vehicle was exported to Chile, Ecuador, Egypt, Israel, Morocco, Portugal and Tunisia.
The American-made Chaparral anti-aircraft missile system will appear in the US and Israeli ground forces research trees in the upcoming “Sons of Attila” major War Thunder update! While the Chaparral does not come with its own radar, each missile can be guided through a normal sight that also features thermal imaging. Let’s dive deeper into the details.
We’d like to let you know that the incoming Chaparral will arrive at a different rank and Battle Rating within the US and Israeli research trees. This is because of the difference in available missiles. The Chaparral in the US tree will receive two types of Surface-to-air missile — the default MIM-72A, which, interestingly enough, is an adapted AIM-9D Sidewinder, as well as the more advanced MIM-72E, which is available through researching this modification. While the Sidewinder will allow you to securely acquire targets from behind, the MIM-72E is an all-aspect seeker, which certainly makes it more devastating! The Chaparral in the Israeli tree will be located at rank VII, with the MIM-72E missile being available by default after purchasing the vehicle. The more advanced MIM-72G missile will be available through researching this modification, and offers a dual-channel (IR/UV) seeker with rosette scanning capabilities. The total number of missiles that the Chaparral can carry is 12: 4 on the launcher, and 8 spares.
Moving onto the armor, the Chaparral uses an adapted version of the M548 cargo carrier chassis, which means there is virtually no armor to speak of. This means that the Chaparral can be penetrated just by rifle-caliber machine guns. Because of the lack of armor, the Chaparral has a relatively low weight, which allows it to reach up to 61 km/h on paved roads, as well as being able to move smoothly off road.
4 crew members sit perfectly next to each other in the vehicle with their arms out to their front, hence the title reference! Look for the new Chaparral anti-aircraft missile system in the US and Israeli ground forces research tree after the release of the upcoming major update. Stay tuned, as we’re continuing to share news about the most interesting vehicles and features of the upcoming update “Sons of Attila”. See you!
You can greatly speed up the research of the Israeli Improved Chaparral with this premium pack:
- Merkava Mk.2D (Israel, Rank VI)
- 2000 Golden Eagles
- Premium account for 15 days
Comments (79)
Comments will be premoderatedoppa gangam style
You should be ashamed for the name of the Title, Also why does the vehicle not have its Roof for it's crew? There are images of it and it just seems meh without it gotta give the crew rain cover and UV shade
Oh no :( Didn't wanted to hurt your musical feelings :(
This doesn't look like the Type-81 SAM...
>Be Japanese main >See trailer, looks like Type 81 >Excited >MFW dev server opens >2 more years folks
I love how you did not include Taiwan in the users list while mentioning even the smallest countries. Tell us bravely next time when you are not adding a needed SAM to a needing country
If only you guys were as original coming up with realistic decor items as you are with titling the DevBlog articles. In 8 years of ground forces you added exactly 2 items that could be seen on a tank IRL, the jerry can (facing only 1 direction and cannot be flipped, added 8 years ago) and the field rucksack (added a month ago). We still don't have army duffle bags, wrapped camo rolls, wrapped tent rolls, etc... oh but we do have anime girl body pillows, a whole 2 of them.
You should check more than two photos from WW2 when judging what can be transported on tank.
box
Im so glad this guy is finally making an appearance. This was a true work horse of SHORAD. Id love a HAWK system but sadly what they don't show you in games that do have a HAWK system is the radar system that also has be hooked up to it
Nice for the Israeli tree, hope the all aspect works properly, but would have preferred the ADAMS. Fingers crossed the Merk4's armour will be fixed this patch too.
Given how combat engagements go in ground battles and the position of spawns/AA in relation to where enemies come from the stock missile being rear aspect only just seems brutal. You won't be able to engage anything until its already hit your allies and will those even be capable of engaging helicopters?.
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