- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
One guided missile to demolish tanks and aircraft alike? You got it! War Thunder is on the cusp of featuring an air defence anti-tank system based on the Bradley IFV chassis.
The ADATS was developed at the end of the 1980’s as a general-purpose weapon capable of bringing down low-flying airborne targets as well as armoured opponents. Hence the abbreviation: Air Defence Anti-Tank System. The system was comprised of radar for detecting and tracking targets, a complex radio kit for coordinating multiple vehicles, and eight MIM-146 guided missiles in transport and launch containers. The US Army version was built on the Bradley IFV chassis and fitted with a 25mm auto cannon. Notwithstanding the fact that it was selected after a US Army competition for the Forward Area Air-Defence program, it was found to be excessively expensive to manufacture and never made it to serial production on the Bradley chassis.
ADATS (Bradley). Air defence anti-tank SPG system, USA, rank VII.
Pros
- One missile for any target!
- Radar
- Cannon capable of handling IFVs and anti-aircraft vehicles
Cons
- Poorly armoured
- Fairly prominent profile
In War Thunder the ADATS Bradley will appear in update 1.89 at the rank VII of the USA ground vehicle tech tree. It’s average in terms of speed and manoeuvrability, its armour only stands up to bullets, and the hulking ADATS dimensions make it fairly conspicuous, especially when the radar antenna is active...
But who cares about that when you have your hands on the controls of a weapon capable of knocking out anything that crosses your sites? Eight all-purpose guided missiles with radio fuses will find their way to the sneakiest chopper in the sky, chase down fleeing aircraft, and even torch tanks – they penetrate up to the equivalent of 900mm of rolled homogeneous steel.
And the rhythmic chatter of the 25mm autocannon will be the last thing enemy anti-aircraft vehicles and IFVs hear thanks to the APCR shells that come even with the stock belt. Fantastic! Sure, the rate of fire leaves something to be desired, but having that cannon sure comes in handy when you really need it.
The ADATS Bradley is a worthy answer to the Tunguska when it comes to War Thunder’s fields of battle. One missile for any target is an unusual and promising solution. So, shall we see what happens with update 1.89 and put this vehicle through its paces in some higher-ranked battles?
The War Thunder Team
Previous Development Blogs:
Comments (349)
Funny thing is. America and Soviets get teamed up in like half of the realistic battles. So this brokenery will just spread to other nations, I suppose... I can´t even imagine spawning in BO helicopter...
no they dont... i play us-top tier and i never play with the soviets
A vehicle that can keep away planes from my tank battles? Yes, please! I'll take two!
You had something like the Linebacker or the LAV AD and you add this. I'm not complaining no like it's bad or anything, but jeez wasn't there something a bit less... weird looking xD
We need HARM or other missiles that have SEAD capability to counter AA !!!
" they penetrate up to the equivalent of 900mm of rolled homogeneous steel." Should we be worried about that? this thing will be the 2nd most penetrating atgm of the game behind the hellfire and penetrate 100 more mm than the rakjpz hot (best atgm off the ground vehicles since this thing) and it's an AA!
I'm curious, will we get to see the Canadian variant on the M113 chassis for the British?
Since it's Gaijin who honestly have some degree of disregard for Canada and Britain I doubt it. CF-100 Canuck Mk VI when?
Dear Gaijin, I could kiss you right now. I am gonna be so happy about this thing. Two questions: Are you adding more choopers to the game? and also, can you add the realistic helicopter battle again?
Before we get more Helos id rather see a BR rewamp, roughtly Match dates of difrent vehicles and give each counters AH1Z at 10.0 is completly undertiered and for ground battles even the T2 is overtiered at 10.0 vs tunguska
Are the French going to get anything special on the ground, AA or otherwise???? *cough* muh leclerc *cough*
Maybe the ADATS developed in Switzerland could be added for Germany, as that was used by the Canadians in Western Germany.
We are waiting for M1A1HA
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