- For PC
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- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Today we’ll be covering the Buk-M3 SAM system, one of the most famous surface-to-air missile systems.
Buk-M3: An SPAA (SAM) for the USSR at Rank VII
At a glance:
- 12 missiles in two launchers (6 in each)
- Tracking and hitting up to 12 targets simultaneously
- Launch range up to 70 km
- Launchers able to continue combat after the radar vehicle is destroyed
- Good mobility but large in size
Development of the Buk surface-to-air missile system began on January 13th, 1972. The system was intended to combat targets at medium and low altitudes and was set to be completed by mid-1975. Before the system could be completed however, there were urgent concerns regarding the anti-air defense of tank divisions, and so a decision was quickly made to create the system in two stages. On May 22nd, 1974 a decree was issued to develop a simplified version — this initial variant was autonomous and self-propelled, and able to be integrated with existing Kub-M3 SAM system vehicles.
The fully-fledged 9K37 Buk system successfully completed testing in 1979, consisting of a command post, a radar station, six launcher vehicles with four SAMs each, loading vehicles and a communications platoon.
Modernization began after the Buk was adopted into service, and resulted in several improvements. The Buk-M1 featured increased jamming immunity and expanded target engagement capabilities, the Buk-M1-2 could fire a new missile, with the generally improved Buk-M2 followed after. The most modern iteration of the system, the Buk-M3, was accepted into service in 2016. It features new 9M317M series missiles, a new combat control post, an improved radar vehicle, new TELs (transport erector launcher) with 12 missiles each, and a new TELARs (transporter erector launcher and radar) with 6 missiles each.
Introducing the Buk-M3!
Meet the Buk-M3, a modern Russian surface-to-air missile system coming to War Thunder in the next major update. It will come to the game as a Multi-Vehicle SAM system, meaning it consists of three vehicles: a radar vehicle, and two launcher vehicles with six missiles each. Let’s take a look at what the Buk is capable of!
Let’s start by going over the weapons. As soon as you spawn into a battle and position your radar vehicle, you’ll be able to deploy one or two launcher vehicles that each have six 9M317MA missiles in launch canisters. The guidance for them is a combination of active radar homing with inertial guidance on the missile’s flight trajectory and data link. The massive missiles have a large warhead and a radio fuse with a large proximity detonation range, as well as a long time in flight. The 9M317MA missiles have a thrust vector control and overload of 30G, allowing them to hit targets with ease, even at short distances. The missile containers are angled and the missiles cannot be launched vertically, so make sure to position the launcher vehicles accordingly!
Did you know? “Buk” means “Beech” (a type of tree).
The radar vehicle is where the gunner operates the system, able to control almost the entire airspace above the battle and simultaneously lead and hit up to 12 targets at once! Even if this vehicle is destroyed you’ll still be able to continue fighting aircraft. The launcher vehicles have their own sight with a thermal imager, and their radar is capable of both detecting and tracking targets, albeit in a narrow sector.
Interesting: The Buk detection station radar has a low rotation frequency, so one revolution takes 4.5 seconds. Each launcher vehicle has a radar with a phased array antenna, which allows for rapid scanning of the airspace. During operation, the data from these radars is integrated, and as a result the gunner receives a rapid update of information about targets in the sector of fire.
We’ve gone through the technicalities, let’s look at the base vehicle itself. The Buk-M3 is on a tracked chassis, providing a top speed of up to 70 km/h. Both the launcher and radar vehicles are very large, especially the radar vehicle with the rotating radar antenna. They’re also predictably only protected by bulletproof armor; they can survive some shrapnel from indirect hits from small bombs or rockets, but that’s about it.
That’s it for now! The Buk-M3 will be joining the game in the next major update. Soon, we’ll be back with some more dev blogs, so keep an eye out!
Please note that this vehicle’s characteristics may be changed before it is added to the game.
You can greatly speed up the research of the Buk-M3 with these packs:

- IS-1 (Rank III, USSR)
- T-34-85 (Rank III, USSR)
- Hanomag (Rank III, USSR)
- Premium account for 15 days
- 1000 Golden Eagles

- T-80U-E1 (Rank VII, USSR)
- Premium account for 20 days
- 2500 Golden Eagles






Comments (45)
Comments will be premoderatedPantsir 2.0, now even more ridiculous with no equivalent in any other country!
Add the himars
Add the Iskander
OMG, 70km range - they'll be hitting targets in on airfields...given enough elevation.
the french spaa has 100km range
So let me get this straight. Russia is getting 70km Sam system woth 30G missiles and on top of that its launchers have their own radar and can function properly without the Radar truck, IN what world will this be fun to play against with the small maps. It has the range to hit an aircraft from their airfield and on some maps that is possible. There will be no playing CAS except for Russia at top teir
This is absolutely un-called for. The addition of this vehicle only hurts the game and the spirit of CAS. 70km of range in maps that are not even that big is unfair. The game is nowhere near ready for this type of vehicles. Jamming and anti-radiation missiles must be first implemented in conjuction with bigger maps in ordeer for this to work. Otherwise its completely busted.
Gaijin, please rework your helicopter spawns, most of them are at a higher elevation than on the battlefield not giving them the chance to defend themselves as soon as they spawn in.
70 km is nuts! Looking forward to trying it out
Welp. CAS is full on cooked
How will bug reporting work regarding the missiles? With how little info is there about it what kind of source will be taken as correct for bug reporting?
You guys should add the 2K11 Krug, I want my gigantic missile
Submit a complaint