
- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB

Today, we’ve rounded up and will be going over some of the bug fixes and improvements that we’ve made to the game today and over the past few weeks. If you’d like to catch up on every fixed bug, then be sure to check out the changelog section on our website.
If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.
Trams and Wagon Physics Fixed
There was a bug that caused the physical properties of trams and wagons to be out of this world! Instead of moving around on the ground as normal when they were collided with or towed, they began to bounce and fly up and down, almost like a ball in our Tank Football mode. It looked quite funny but this obviously has no place in regular battles. Rejoice, it has now been fixed.
The Force... Wasn’t With You
Another bug caused something very strange to happen. When a helicopter was destroyed or even when an already downed helicopter was shot at and hit, the thermal imager or night vision device of the player who took the shot and got the destruction or hit would turn off. This was super annoying and strange to say the least, and has now been fixed.
Hydroplane Causing Sight Issues
There was a much more serious bug that affected naval vehicles. After launching a hydroplane, ships lost the ability to zoom in at enemies. The zoom would turn on for a split second, and then the camera would jerk to the furthest position, making it more difficult to aim than usual. Thanks to your quick report on this issue, we managed to fix it.
Vegetation Detailing Fixes
It’s known that for optimization purposes, distant objects in games are displayed in less detail, and when approaching them, they’re replaced by full-fledged models. However, we noticed that low-detail vegetation objects begin to appear at much closer distances than they should have. We’ve fixed this now.
That’s not all
Check out the full list of fixes and improvements in the update notes below! Here’s some snippets to pique your interest: the notification about a connected controller is no longer displayed each time you enter the game, an airship icon no longer appears on the bomber action panel, and the RI-65 voice warning system has been added to the Su-25T, Su-39, Su-25BM and the MiG-23 family of aircraft.
Once again, many thanks for all your bug reports that you submitted using our special service.
Comments (17)
Comments will be premoderatedWhen will the first Dev blog be posted
When we start dev blog season :)
Stona_WT, first devblog on friday prbl a ship bet
I would love you to address the situation with sound in ground battles, currently you can't hear tanks directly behind or in front of you and it's super inconsistent. Again ;_;
Has there been any attempt to fix the issues with launching the game in VR? It's been bugged since the last major update ~2 months ago, and several bug reports have been made that have been acknowledged, but the bug still persesits.
Still no fix on ItO-90M radar, and it has been broken for 2 months minimum
Fix the memory leak for directx12 on 40 series gpus. It would be nice to use raytracing on windows 11.
Can y'all take a look at the strv103 the cannon OCC bounces even if ur not moving making it near impossible to aim(once again this only happens occasionally the rest of the time it's perfectly normal)
i think they fixed it, i did 2 battles now and i didnt see have the scope bounce once. i know exactly what your talking about since i play the 103 often and it happens all the time. try again now to see if it still happens for you
It's not a Strv 103-only problem; it has happened to all my Russian tanks at 9.7 BR, and my girlfriend's 9.7 BR Japanese tank...
Glad the vegetation bug was fixed, was very annoying! When we have the June Historical decals can we have the "Tactical Sign of the Japanese Ground Forces" again? https://warthunder.com/en/news/4584-news-make-your-vehicle-more-authentic-en
Completely unrelated, but are we ever getting another World War mode?
didn't know mig-23 have rita
What about Repair bug When is that gonna be fixed?
Submit a complaint