- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Welcome to the 100th edition of “It’s fixed!” Today, we’ll be going over the bug fixes and improvements that we’ve made to the game since the release of the Storm Warning update. Let’s take a look!
If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.
Better profile customization
We keep expanding your profile customization options. Now you can choose a player icon frame and a profile backgound, and there’s also a number of backgrounds and frames available for all players.
Profile showcases have received a number of fixes and improvements since their recent launch. Now all UI elements fit into the screen at “Medium” and “Large” interface scale. In the “Favorite vehicle” showcase, vehicle search by name now works. Searching for your favorite vehicle is now easier thanks to the option to sort the vehicle list by the number of respawns.
We’ve also fixed a number of errors related to showcase editor. One of them closed the editor without saving if you clicked on a showcase, another prevented the editor from launching, and the third one made the Esc key to close the entire profile menu instead of the editor.
Ground Vehicle sight settings
Several bugs have been fixed relating to the ground vehicle sight settings menu. Reloading the sight caused the color values in the “Rangefinder” section and options’ values in the “Bullet Type” section to reset. Additionally, the settings in the “Bullet Type” section contained two black color options.
Thank you for reports that helped us find and fix these errors faster!
Falling mines
We’ve discovered erratic behavior in mines dropped from aircraft: when observed from a naval vessel, they fell at an irregular speed, slowing down as they approached the water surface. At the same time, the aircraft that dropped the mine observed no issues. Now their points of view are in sync and correct.
Large caliber artillery
In the Storm Warning update we added a large caliber howitzer PzH 2000 to the game (two variants). It required a number of fixes: in the the armor of the hull sides, in the shapes and locations of internal modules, and in the folding animation of the shield plate. As part of its fixes we’ve added an autoloader module to the PzH 2000, and also Sholef and PzH 2000 have received the first-stage ammo stowage mechanic.
That’s not all
You’ll find the full list of improvements in separate patchnotes. Target markers no longer appear outside of boundaries of the radar indicator when in TWS mode, and torpedo trails appear properly at the low setting of water effects quality.
Once again, many thanks for all your bug reports that you submitted using our special service.
Comments (1)
Comments will be premoderatedHappy 100th It’s Fixed!!! We did it guys!
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