System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.43.0.34
Aircraft
- Rafale C F3 — IR AAM seeker indication has been added to the HMD.
- Kfir C.10 — a bug that caused the inability to select the radar module in X-ray mode has been fixed. (Report).
Ground Vehicles
- BMD-4M — a bug that caused the damage of 100-mm gun barrel to also make the 30-mm gun barrel look damaged has been fixed.
- BMD-4M — a bug that caused a damaged 30-mm barrel to clip through the fixtures has been fixed.
- PzH 2000 — the armor of the hull sides has been corrected.
- PzH 2000 — the shapes and locations of internal modules have been corrected.
- PzH 2000 — the folding animation of the shield plate located above the gun has been corrected. (Report). The bug which may have caused this shield to rotate incorrectly at high gun elevation angles has been fixed. (Report).
Interface
- A bug in the tank sight settings menu that caused the settings in the “Bullet Type” section to contain two black color options has been fixed.
- A bug in the tank sight settings menu that caused the options’ values in the “Bullet Type” section to reset when reloading the sight has been fixed. (Report).
- A bug in the tank sight settings menu that caused the color values in the “Rangefinder” section to reset when reloading the sight has been fixed. (Report).
Graphics
- A bug that caused the torpedo trail to be missing on water effects quality set to low has been fixed. (Report).
Controls
- A bug when enabling one of auxiliary axes (e.g. view) would block keyboard/button-bound aircraft controls has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.