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It’s fixed! №95

Today, we’ll be going over the bug fixes and improvements that we’ve made to the game over the past 2 weeks. Let’s take a look!

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

Full Reward For AAA Orders

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Orders allow you to receive increased rewards for performing certain actions in battle. For example, the AAA order triples the Silver Lion amount received for destroying aircraft. However, in light of the recently introduced Severe Damage mechanic to the game, this order did not work as intended. If you first inflicted severe damage on the enemy and then finished them off, the order only increased the reward for destroying the vehicle. The reward for severe damage remained at the normal amount, as if there was no order. This reduced the reward, which you’ve told us about.

Here’s a clear example: you activated the order and shot down 5 aircraft. You received 12,765 SL for destroying aircraft and 51,075 SL for severe damage. The order tripled only the first amount (12,765 x 3 = 38,295), which is incorrect. Since we’ve fixed this bug, in this situation you would also receive a bonus for severe damage (51,075 x 3 = 153,225).

More Detailed Information

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We know that many of you like to look at the results of a battle, and we’re happy to offer even more detailed information to those who are interested in it. Now in the tooltip in the battle results, you can see the name of the ammunition that was used to hit the target and the received mission points.

Plus, in the vehicle stat card and in the module tips in X-ray mode, you can now see how upgrading the crew will affect some characteristics. It now displays both their current value and the value they will achieve with a top crew

Incendiary Bombs Have Become More Useful

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We’ve now made incendiary bombs better and have increased the damage they deal to bases. Based on the base durability in Air Battles at the top ranks, 100 kg and 250 lb bombs will cause 36% damage, 200 kg and 500 lb bombs 42%, and 500 kg and 750 or 1,000 lb bombs will be able to destroy half health of bases. At lower Battle Ratings, the base durability will be lower, so in terms of percentages, these bombs will be even more effective.

We’ve also slightly changed the principle of operation of incendiary bombs. Now, the share of damage from the initial hit will be higher than before, and the fire, accordingly lower.

Action Panel HUD Icon Collapse

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It’s possible to collapse the action panel in-game. However once collapsed, the button to expand the action panel still remained at the bottom of the HUD. We’ve seen some feedback about this; while this icon is small, it is still there on the screen and can slightly get in the way. You can now hold down the action panel collapse key to hide it completely.

That’s not all!

You can find the full list of fixes and improvements in each separate update note. Here’s some more: Crews no longer overlap country selection buttons, and there are now safe exit zones for aircraft in Ground Arcade battles, which we’ve touched on here.

Once again, many thanks for all your bug reports that you submitted using our special service.

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