- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We’ve been made aware of many of your requests for smaller teams in Air Realistic Battles as 16v16 teams are sometimes overwhelming in terms of the number of missiles at once.
With the release of the upcoming major update, we’ll be adding an option to the Air Realistic Battles game selection window where you’ll be able to turn on smaller team sizes.
This mechanic works in the same way as turning on the option for night battles: if there’s enough players in the queue with this option enabled, you’ll have a chance of getting into an air battle with smaller team sizes.
When this option is enabled, you’ll have the chance of getting into a battle with smaller team sizes (min - max: 6 - 12) instead of a regular battle (min - max: 6 - 16). Further adjustments in the future are possible depending on how sessions go.
This will only be for aircraft with a Battle Rating of 10.0 or higher, where high-end air-to-air missiles are far more prevalent.
Thank you for your feedback on this and we hope that this option for smaller teams will make your experience in Air Realistic Battles more enjoyable. Be sure to enable this option with the release of the major update!
Comments (256)
Comments will be premoderatedTanks 24v24 and bigger maps. Team tickets 50% slower . For more fun .
Where is Realistic mode Enduring Confrontation battles? Why aren’t you adding more than one airfield spawn? These are easy solutions, you’ve already gone through the money and labor to make half of the regular top tier battles EC mode… why not finish the job? An RB EC mode with rewards would solve all of these problems, and it’s already in the game! So bizarre.
"This mechanic works in the same way as turning on the option for night battles" This is disappointing, if it's anything like the frequency of night battles, this isn't worth the development, I'd rather opt into a longer queue then never get the mode that I actually want.
Can you please make an option to have only 16v16 games too?
would love to see the old style arbec come back, it would fit top tier gameplay really nicely with sam sits and awacs
The biggest problem is not the player quantity, its that there is a single merging point. If RB was to use SB maps and have 3 spawns, you'd have potentially 3 merging points or more, spreading the 32 players in packs of ~10 players. So all we need is bigger maps with more spawn options, not less players. Less players = more boring.. Also fun fact: In average, battles ends in 6 minutes (mostly 16v16 battles, big maps) and in smaller maps, about 4:30 to 5..
Wouldn't bigger maps with maybe multiple spawn points work better? Giving the option to downsize player count seems strange when you're in a small map (i mean small when going 1200+kmh)
From the description here it sounds like turning this on wouldn't prevent me getting 16v16 still? I never want to play 16v16 given the option, even in lower tiers in a lot of cases; most, if not all people I know hold the same opinions
6-8 would be a neat option
So, instead of a team of 16 where 6 or 7 are useless, I'll have an option to just team up with the 6 or 7 useless players? And if I opt out of that, you're going to make sure I have a longer wait...
Submit a complaint