- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We’ve been made aware of many of your requests for smaller teams in Air Realistic Battles as 16v16 teams are sometimes overwhelming in terms of the number of missiles at once.
With the release of the upcoming major update, we’ll be adding an option to the Air Realistic Battles game selection window where you’ll be able to turn on smaller team sizes.
This mechanic works in the same way as turning on the option for night battles: if there’s enough players in the queue with this option enabled, you’ll have a chance of getting into an air battle with smaller team sizes.
When this option is enabled, you’ll have the chance of getting into a battle with smaller team sizes (min - max: 6 - 12) instead of a regular battle (min - max: 6 - 16). Further adjustments in the future are possible depending on how sessions go.
This will only be for aircraft with a Battle Rating of 10.0 or higher, where high-end air-to-air missiles are far more prevalent.
Thank you for your feedback on this and we hope that this option for smaller teams will make your experience in Air Realistic Battles more enjoyable. Be sure to enable this option with the release of the major update!
Comments (256)
Comments will be premoderatedEh please give also this option to props... 16vs16 props battles are just extremly annoying as most enemies sits on the deck... Thats why i love "historic" battles where it is limited to 8vs8 and these battles are so much better than current 16vs16....
It's a step in the right direction but putting a limit of 12 (from 16) won't help the situation because every game will be a full 12 players anyway. That's only one quarter less planes. Make it 8 max and we might actually get consistent small-scale fights without 3rd partying. Also, making it an option that means you can still get into larger-sized battles entirely defeats the object, we're just going to quit matches on the when we join and realise that it's 16/team.
we'll see how this plays out. I would have expected (and hoped) for more end-con maps showing up in ARB before something like this. then again... some of my best matches at top tier were after the initial furball took out the majority of both teams, and I'm left with a bunch of phoenixes and a clear enough sky.
am i the only one who wants 32v32?
Is air sim gonna get this sometime soon as well?
So are you going to balance the rewards in 6v6? e.g. more rewards to account for less kill potential?
A very surprising and good change, but too bad it's only for top tier. There are more problems with 16v16 than just missiles.
wait, there is an option for night battles?
This is 100% a *step* in the right direction. I think this would achieve near a perfectly received change if the maximum was reduced further to 10v10, or better yet 9v9 or 8v8. Please consider altering the change and further reducing the number of players in top tier ARB matches.
As someone who loves playing top tier aircraft but hates the missile spam -- thank you.
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